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Show HN: Chess-Inspired Roguelike

princechazz.com

21–30 of 159 posts

Re: Show HN: Chess-Inspired Roguelike

#21
post #18

There must be something in the water! I’ve been working on a (very different) chess-like roguelike, and just released the demo. Check it out if you’re a fan of weird chess puzzles, bad chess puns, and Hnefatafl! https://store.steampowered.com/app/3856240/Pieces_of_the_Kin...

So, Battle Chess 2026?

Re: Show HN: Chess-Inspired Roguelike

#22
post #18

There must be something in the water! I’ve been working on a (very different) chess-like roguelike, and just released the demo. Check it out if you’re a fan of weird chess puzzles, bad chess puns, and Hnefatafl! https://store.steampowered.com/app/3856240/Pieces_of_the_Kin...

So, Battle Chess 2026?

You’ve got me; I was very much a Battle Chess addict once upon a time…

Re: Show HN: Chess-Inspired Roguelike

#23
post #18

There must be something in the water! I’ve been working on a (very different) chess-like roguelike, and just released the demo. Check it out if you’re a fan of weird chess puzzles, bad chess puns, and Hnefatafl! https://store.steampowered.com/app/3856240/Pieces_of_the_Kin...

That's awesome! I've been working on nearly this exact same idea as a prototype in Godot. Looks like my work is done! ;-)

Re: Show HN: Chess-Inspired Roguelike

#27

Someone on the leaderboard got to 118? Would be fun to watch that replay.

That was me. The engine is deterministic so I wrote a beam solver for it. My score should've been 208 (pretty sure it could play forever; I capped the solver at a max time limit) but I messed up one of my moves (I was manually moving the pieces instead of submitting the final move list with curl).

Re: Show HN: Chess-Inspired Roguelike

#28
post #18

There must be something in the water! I’ve been working on a (very different) chess-like roguelike, and just released the demo. Check it out if you’re a fan of weird chess puzzles, bad chess puns, and Hnefatafl! https://store.steampowered.com/app/3856240/Pieces_of_the_Kin...

That's awesome! I've been working on nearly this exact same idea as a prototype in Godot. Looks like my work is done! ;-)

Ooh! I’d love to see that, or to have a chat and swap ideas. My email is in my profile if you’d be up for it.
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