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There are a few things that I look back on as my mistakes in the early days

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Re: There are a few things that I look back on as my mistakes in the early days

#41
post #28

> I pushed everyone too hard. I didn’t appreciate how maturing companies need more slack, and that running people at startup intensity constantly will wear them out. Sounds like wisdom many companies might consider...

Wisdom is not appreciated in our industry. Everyone in tech with a modicum of status or power thinks they got there because they're smarter than everyone else and there is nothing of value to be learned from others. Thus, our leaders blunder in to the same mistakes everyone else is making over and over again. We never learn.

This is more an age thing, and it's fixed by experience. Which is why there's such a focus on youth - who else can you get to sacrifice themselves with the whisper promise that it will make them rich, who else is easily goaded with "You're so smart you should work more"?

We learn, but that's not what The Machine optimizes for, so when you realize it you leave. Other bodies throw themselves on the gears, the cycle repeats.

Re: There are a few things that I look back on as my mistakes in the early days

#42
I've actually been playing some Quake mods recently..

Arcane dimensions

Brutalist Jams 1,2,3

Call of the Machine

Alkaline

But when it came out I found Quake dissapointing. I still feel that DOOM is a more fun game. It's just always way more fun to kill 10 weak enemies rather than one super tanky one. Also the art style of DOOM is more varied and vivid and fun and heavy metal.. Quake is so dull and dour and brown. Even the movement in Quake seems a bit off imo, its too easy for your great honking non-rotating cube hitbox to get hung up on tiny bits of geometry (I know its actually a point, but it works out the same a non rotating cuboid).. Also making new maps and enemies and content just seems so easy in DOOM.. There is some great modern Quake content (mentioned above) but the amount of stuff for DOOM dwarfs it.

Re: There are a few things that I look back on as my mistakes in the early days

#43

I agree with one of the comments: "'Coulda been Doom++' hides how everyone wanted the leap back then." Doom++ was already well under way in the form of Ken Silverman's Build engine. Duke Nukem 3D beat Quake to market by ~6 months as I recall. A shorter timeline on the latter would have put them in direct competition with each other, damaging both. It was Carmack's job to assert technological dominance and give the in…

It is super refreshing to hear someone saying sorry. Honestly. In a manner that actually seems sincere and self reflective.

Yes carmack may have been an asshole, but it takes a real man to recognize and own up to your own human flaws. Kudos. We need more of that in this world.

Re: There are a few things that I look back on as my mistakes in the early days

#44

I agree with one of the comments: "'Coulda been Doom++' hides how everyone wanted the leap back then." Doom++ was already well under way in the form of Ken Silverman's Build engine. Duke Nukem 3D beat Quake to market by ~6 months as I recall. A shorter timeline on the latter would have put them in direct competition with each other, damaging both. It was Carmack's job to assert technological dominance and give the in…

> It was Carmack's job to assert technological dominance and give the industry its next generation of game engines.

Did they really?

Did ID make more money with engine licensing than with game sales?

They needed to ship. I think Quake Engine could wait, and have Doom++ would have given them some slack

This is the opposite to the Boeing problem (shipping the rehashed product instead of the brand new thing)

Re: There are a few things that I look back on as my mistakes in the early days

#45
post #8

Clicked on link, it tried to upsell me on twitter prime or whatever it is. Closed the promotion, now I'm just sitting on twitter, not on the link I clicked on. That is sad.

Use xcancel, not Twitter.

It's a shitty way to read anyway. An adventure game of finding the context and putting pieces together.

I didn't see Carmack was replying to Sandy until the end of the post, and then I could only find 1/3rd of Sandy's post without having to click a "153 replies" button.

Re: There are a few things that I look back on as my mistakes in the early days

#46

> I pushed everyone too hard. I didn’t appreciate how maturing companies need more slack, and that running people at startup intensity constantly will wear them out. Sounds like wisdom many companies might consider...

In my experience what I see happen is that executives look at comments like this as proof that grinding people into the ground actually work

They don’t care about whether or not a company lasts for 30 years or whatever they care that stuff gets shipped and point to this as:

“the best programmer in the world was only successful because he pushed his people super hard”

So I wouldn’t be hopeful that this is an effective warning

Re: There are a few things that I look back on as my mistakes in the early days

#47

> I pushed everyone too hard. I didn’t appreciate how maturing companies need more slack, and that running people at startup intensity constantly will wear them out. Sounds like wisdom many companies might consider...

And yet, that is what they do, meaninglessly and stupidly enough.

Re: There are a few things that I look back on as my mistakes in the early days

#48

Young energy shouldn’t be apologized. Apparently Bill Gates had that psycho energy too, Jobs and many others too. On a civilizational scale it seems like a net benefit that young, eager and driven people give a bit more than they wanted to in retrospect. It do indeed change things for the rest of us. The patriotic call of armed forces has been driven by this for millennia. At least Carmack and Co. chose their own mis…

He's not apologizing for young energy. Young energy is a wonderful thing but without accompanying wisdom and restfulness for the vast majority of people is just spinning your wheels in place burning out and not achieving anything of importance.

Re: There are a few things that I look back on as my mistakes in the early days

#49

> I pushed everyone too hard. I didn’t appreciate how maturing companies need more slack, and that running people at startup intensity constantly will wear them out. Sounds like wisdom many companies might consider...

Not enough thought goes into safely transitioning from scrappy startup to mature enterprise. Attitudes, culture, and practices have to change. It gets super awkward, and it's a rare CEO that does both well.

Practically speaking, I spend a lot of time paying down technical debt incurred during the startup years, and practices are only just maturing to where we're not digging ourselves a deeper hole anymore.

Re: There are a few things that I look back on as my mistakes in the early days

#50

Young energy shouldn’t be apologized. Apparently Bill Gates had that psycho energy too, Jobs and many others too. On a civilizational scale it seems like a net benefit that young, eager and driven people give a bit more than they wanted to in retrospect. It do indeed change things for the rest of us. The patriotic call of armed forces has been driven by this for millennia. At least Carmack and Co. chose their own mis…

I’m not sure it’s necessarily a given that what Jobs, Gates, and Carmack created are net-positives when talking on a civilizational scale.

Though Carmack certainly gets credit for keeping me entertained for a good portion of my youth.

And gates probably gets some civilizational credit for what he’s done with his wealth after he made it.

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