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GTA 6 will cost $80

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Re: GTA 6 will cost $80

#42
post #34

"physical copies will contain a code for a digital download for the game" ?!?

This is unfortunately becoming the standard. I always buy physical when possible, but I think we're coming to the end of that...

Re: GTA 6 will cost $80

#43
post #31
post #18

Over a decade of development and an estimated budget between $1-2 Billion, I am okay with paying ten bucks more. There are significantly lesser games selling for full retail.

>Over a decade of development and an estimated budget between $1-2 Billion, I am okay with paying ten bucks more. I don't balance my checkbook based on what other people spend, and presuming that those things have anything to do with perceived quality is a fools' errand with the multitude of counter examples one can bring up of AAA flops. >lesser games this thing isn't even out yet. how many examples of over-produced…

It is Rockstar, they haven't missed in a couple of decades and this is their flagship product.

Re: GTA 6 will cost $80

#44

Some backstory - I like gaming quite a bit - but more of a personal archivalist. I have basically all games I've ever played on physical media and try to keep someway to play them offline - just jailbroke my 360 to be able to play games from HDD incase the DVD drive broke. Anyway... I saw the no DVD and was initially devastated. I'm in two minds - I saw one post that basically said "it won't contain a DVD at launch".…

Physical media doesn't work when modern games are 100GB or more.

And to answer your question, most consumers don't care. The convenience of being able to buy with a few clicks and download immediately without going to a store or waiting for the mail is far more beneficial to most people than being able to locally archive or replay in 20 years.

Re: GTA 6 will cost $80

#45

Excuse my silly question, but what's the point of pre-buying a game, if it will only exists as a downloadable copy. I get you want to gift it for xmas, but for the rest of players? The point of pre-sale is to make sure you will get one when it comes out?

One reason for doing it is that download servers will be absolutely slammed on release. A pre-order will often times come with the bulk of the download happening a few days in advance, and then a very small download at release that contains a small amount of data that makes the game playable. This is an argument for buying a week out, not 5 months out though.

Another is that there are very often below-RRP deals for games in advance, but if you buy it on launch day you'll be paying RRP.

Re: GTA 6 will cost $80

#46
post #43
post #31

Earlier quoted context omitted.

>Over a decade of development and an estimated budget between $1-2 Billion, I am okay with paying ten bucks more. I don't balance my checkbook based on what other people spend, and presuming that those things have anything to do with perceived quality is a fools' errand with the multitude of counter examples one can bring up of AAA flops. >lesser games this thing isn't even out yet. how many examples of over-produced…

It is Rockstar, they haven't missed in a couple of decades and this is their flagship product.

It's still possible they miss this time. Unlikely, but I rather wait for reviews before buying.

Re: GTA 6 will cost $80

#48
I've been seeing a lot of drama around price increases in games, but I just don't find it to be that bad. I mean, 25 years ago a new game cost $50, and now that huge open worlds are common and the playtime can be in the hundreds of hours, and adjusting for inflation, I don't think $80 is a huge ask.

Re: GTA 6 will cost $80

#49

Some backstory - I like gaming quite a bit - but more of a personal archivalist. I have basically all games I've ever played on physical media and try to keep someway to play them offline - just jailbroke my 360 to be able to play games from HDD incase the DVD drive broke. Anyway... I saw the no DVD and was initially devastated. I'm in two minds - I saw one post that basically said "it won't contain a DVD at launch".…

I guess my point is.. if they were really to wait for X months and then start to release physical media (again, I can't see the financial incentive for them to do it), but it would really put a big split between: 1) people that buy that the game and simply want to re-sell it and 2) people that want to buy the game to "last forever" (like myself). Because most of the people in 1) are _likely_ to be the people wanting to buy at launch, play it and move on, the second are _probably_ more willing to wait (or even (probably) wait and buy a second copy later).
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