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Show HN: An ASCII 3D Rendering Engine

glyphcss.com

11–20 of 56 posts

Re: Show HN: An ASCII 3D Rendering Engine

#13
Is there a good reason not to use WebGL to render the scene and compute the character mapping? Even if you're dead set on outputting text to a `
` you could write the ascii values out to a framebuffer and copy from that for a pretty significant speedup.

Re: Show HN: An ASCII 3D Rendering Engine

#15
post #8

> No WebGL Why is this an advantage? I have a GPU and I'd rather it was used. As-is, one of my CPU cores is pegged at 100% just rendering the landing page.

When the topic is rendering 3d models using ASCII glyphs, we've already exited the realm of advantages and disadvantages. This is just supposed to be cool.

Re: Show HN: An ASCII 3D Rendering Engine

#18
post #8

> No WebGL Why is this an advantage? I have a GPU and I'd rather it was used. As-is, one of my CPU cores is pegged at 100% just rendering the landing page.

When the topic is rendering 3d models using ASCII glyphs, we've already exited the realm of advantages and disadvantages. This is just supposed to be cool.

Cool things are allowed to be practical and well-engineered, too. Either way, it seems weird to list a disadvantage as a headline feature.

Re: Show HN: An ASCII 3D Rendering Engine

#19
post #14

What’s up with filtering of clearly low effort AI posts here? Every now and then I see this crap here. And people even engage into discussion. This is ridiculous.

https://github.com/apresmoi/glyphcss

I wouldn't call it low effort ... seems to be done over the course of months.

I agree it's absurd that those 4 commits started this morning projects that get huge hype and screaming fanboys, but I don't think this is that.

Re: Show HN: An ASCII 3D Rendering Engine

#20
post #18

Earlier quoted context omitted.

When the topic is rendering 3d models using ASCII glyphs, we've already exited the realm of advantages and disadvantages. This is just supposed to be cool.

Cool things are allowed to be practical and well-engineered, too. Either way, it seems weird to list a disadvantage as a headline feature.

Sure. But I think the idea is already absurd, so I'm not expecting a performant engine out of it.

I get your point though, that the same ASCII rendering effect might be doable at much higher scale without pegging the CPU.

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