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Steam Machine launches today

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Re: Steam Machine launches today

#661

Thanks to Valve, I've now been using Omarchy as my operating system for months now. Gaming just works on Linux now. It's crazy, used to be a pipe dream! I'm buying the Steam Machine as well to game on the couch. Give me 4k 60fps and that's all I need. The Steam Controller is also fantastic shape on my hands, very comfortable.

Same. Gaming exclusively on Linux (openSUSE Tumbleweed) for the last 2 years or so and also loving the Steam Controller.

Re: Steam Machine launches today

#662

Earlier quoted context omitted.

Valve gets it. I very much want to support them and vote with my wallet. Unfortunately the Steam machine isn't a good fit for me. I will buy the frame in a heartbeat though. HMD with a FOSS OS? That's in its own class.

Color AR is a thing Frame doesn't support so sadly it's behind the times and I can't go back

If I may ask, what devices would you consider to be "with the times"? If there's some dope AR headset that I don't know about, I'd love to learn more.

Re: Steam Machine launches today

#663
Sorry Valve. I know its not really your fault but I refuse to give you my money this time. Instead I'm executing plan B: converting my Steam Deck into a workstation. It's the best hardware I have and while it can't play everything smoothly what it can run well is practically endless.

Re: Steam Machine launches today

#664
I feel like Framework really missed this boat with their desktop PC they released last year. They could have used that + a gamepad to have captured so much of this.

Re: Steam Machine launches today

#665

Surprised that they have 4 USB-A and only 1 USB-C. With their power profile, Steam Machine should be powerable by a single USB-C cable on extended power range which should reduce the need for the power supply altogether and greatly simplify mechanical as well as thermal design, although the power electronic design would be more complex as a result. I would also be expecting Wifi 7 support as well as unified memory co…

Xbox 360 controllers (and their knock-offs) are still extremely common choices for PC gamers who want a controller. Xbox because they have good windows plug-and-play, 360 because there are still plenty of $20-ish dollar ones available, as opposed to the ~$40-50 range for the Xbox One controllers. Wired Xbox 360 controllers (and most of their off brand alternatives) have a non-removable USB-A cable.

Series X controllers are easily worth that extra $20-$30 for the jump in quality.

Re: Steam Machine launches today

#666

Earlier quoted context omitted.

I would be curious how the public would react to a Dutch auction, where Valve launches the console at a $10,000 price tag, and every ~hour drops the price by $100 until they are sold out. It creates the illusion that buyers are "breaking the line" when buying high, so it's their fault (not valves) for the high selling price. This would also eliminate scalpers.

The problem with a dutch auction is if you don't know how a dutch auction functions, it looks like you're getting royally screwed. That's why they're usually reserved for professional settings.

How so? You don't like the price, you don't make a bid. You can only royally screw yourself.

Re: Steam Machine launches today

#667

> Why a randomized reservation order? [...] we wanted to create a system that would be less frustrating and more fair for everyone. A launch that starts at a specific day and time tends to reward bots, people with fast internet connections, talented gaming fingers for quick F5/refresh reactions, and those who can schedule their life around that moment. By accepting reservation signups over the course of a few days, w…

I would be curious how the public would react to a Dutch auction, where Valve launches the console at a $10,000 price tag, and every ~hour drops the price by $100 until they are sold out. It creates the illusion that buyers are "breaking the line" when buying high, so it's their fault (not valves) for the high selling price. This would also eliminate scalpers.

This basically makes the vendor the scalper, and the public would react accordingly.

Re: Steam Machine launches today

#668
post #509

Earlier quoted context omitted.

and it makes Steam Deck the best console ever made. i picked up Darksiders 3 a few weeks ago to play on my deck. at some point i realized i was pretty underleveled but i didn’t wanna grind. so, opened chatgpt in desktop mode and uploaded my save, asked it to write me a script to set my souls/xp/money to whatever number. it analyzed the save and spat out a bash/python script. after a chmod +x it worked flawlessly. don…

The steam deck is way too under-powered to be "the best console". Best handheld, maybe, if you really value portability.

It is surprisingly powerful for a handheld. Somehow Cyberpunk 2077 ran really well on it.

Re: Steam Machine launches today

#670

It's just dead-on-arrival. I'm not convinced this hardware is "an extension of PC gaming, not a console" when the hardware is generations out of date. To credit Microsoft, Sony, and other players, the reality is that unless you are "in the game" for decades, you HAVE to provide a convincing differentiator from the other console markets. Steam had this with the Steam Deck and personally, I see the world moving to thin…

> Steam is in the unique position to create a kernel anti-cheat

Valve has a long-term policy of being utter trash at game security.

> I know that's not popular. But they are the only ones with the install base AND ability to pull it off in a such a fashion that wouldn't be so god-awful.

Epic Games does fine (though they did it by purchasing an anticheat startup).

EDIT: Oh, you're talking about making an anti-cheat focused Linux kernel build? Meh, still would not trust Valve on that front given their long-standing policy of not giving a shit.

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