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Steam Machine launches today

store.steampowered.com

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Re: Steam Machine launches today

#511

Earlier quoted context omitted.

Yeah, this is a promising solution to scalping. Previously, if you had only small numbers of consoles available at launch, scalpers and their bots would claim a large share of them. With Valve's new policy, that share is reduced to s/g , where s is the number of verified Steam accounts controlled by scalpers and g is the number of legit gamer accounts. Since s is likely to be much less than g , s/g is close to zero,…

Scalping is much easier to solve, people just wouldn't like it: Lock the device to the purchasing Steam account for a year.

It's just a PC, you shouldn't be able to "lock" it. Either you own the hardware or you don't.

Re: Steam Machine launches today

#512

I'm tempted even at this price. I've tried various iterations of a gaming HTPC over the years, and they've all been pretty miserable. That lack of any reasonable or stable CEC solution this whole time so far has honestly been an oversized anchor this whole time. And I think Valve is doing a bit of a disservice not advertising it more.

Same here, I know why it costs as much as it does, and that doesn't deter me. I want it for my living room, and to just mess around with. Will enter the lottery and hope my number gets picked!

Re: Steam Machine launches today

#513
post #343

Earlier quoted context omitted.

They need to do that because, in some sense, they're competing with Gaming PCs, not really with Gaming consoles. Gaming consoles sell their consoles at a discounted price because they can recoup a lot of it when selling games. Steam can't have a markup on games because they share their marketplace with other PCs.

You could still offer this, similar to the ad tier and ad free tier of a kindle, or a carrier locked phone. $799 for a locked down version, $1049 for an unlocked version. Opportunity to pay $300 to unlock it later at any time. 5% discount on purchases on a locked device.

they’re gonna struggle to meet demand at $1000 already, i don’t think they need a shitty ad version to support also.

(then again i always buy the most expensive SKU they offer so im very outside the target buyer profile for such)

Re: Steam Machine launches today

#514
post #297

Earlier quoted context omitted.

They need to do that because, in some sense, they're competing with Gaming PCs, not really with Gaming consoles. Gaming consoles sell their consoles at a discounted price because they can recoup a lot of it when selling games. Steam can't have a markup on games because they share their marketplace with other PCs.

Steam has a very high markup compared to its competitors like Epic Games Store.

[dead]

Re: Steam Machine launches today

#515

I know the price for PC parts is terrible these days, but $1049 for a 6-core 16GB RAM, with a 512GB SSD, and no controller, is a terrible value. For reference, the PS5 Pro has more than twice the number GPU CUs, an 8-core CPU, a 2TB SSD, a controller, and costs $899.

Well, and you pay 120$/year for the privilege to play games online on that PS5. That is one of the reasons SONY can subsidize the PS5 unit price and sell under cost. Valve is not in that position, because people would buy it as office PC replacement.

> That is one of the reasons SONY can subsidize the PS5 unit price and sell under cost.

PS5 hardware sales started generating profit in the first year. Only for the first few month the sales were "subsidised".

Re: Steam Machine launches today

#518
post #428

I respect what Valve is doing here and I loved the Steam Deck but a prebuilt desktop PC with 16 GB system memory and 512 GB storage for $1,000+ is insulting. Those are specs that belong on a laptop or a lowend console offering like the Series S. I think this product is going to be hamstrung by its attempts to present as a midpoint between a PC and a console. The way this is being achieved seems to be by selling a dev…

[dead]

Re: Steam Machine launches today

#519

Earlier quoted context omitted.

Yeah, this is a promising solution to scalping. Previously, if you had only small numbers of consoles available at launch, scalpers and their bots would claim a large share of them. With Valve's new policy, that share is reduced to s/g , where s is the number of verified Steam accounts controlled by scalpers and g is the number of legit gamer accounts. Since s is likely to be much less than g , s/g is close to zero,…

Scalping is much easier to solve, people just wouldn't like it: Lock the device to the purchasing Steam account for a year.

Are hardware IDs reliable at all - I've seen so many companies using HWIDs in their anti-cheats over the years and it has never worked; so I wonder if this would easily be worked around.

Re: Steam Machine launches today

#520
post #428

I respect what Valve is doing here and I loved the Steam Deck but a prebuilt desktop PC with 16 GB system memory and 512 GB storage for $1,000+ is insulting. Those are specs that belong on a laptop or a lowend console offering like the Series S. I think this product is going to be hamstrung by its attempts to present as a midpoint between a PC and a console. The way this is being achieved seems to be by selling a dev…

Nope. Just built a pc this Jan. Ram and GPU prices are insane.

This is what you get for the price. Maybe a 100-50 max difference.

I've been looking at building a TV box for a while and this was the number it was hitting

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