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Steam Machine launches today

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Re: Steam Machine launches today

#311

What is the appeal of Steam Machine as a dedicated gaming device? Isn't it going to be old in a few years and then you have to get rid of it because upgrading components isn't a viable option? Isn't that quite the opposite of anything that deserves to be associated with them term "hacker"?

With current hardware prices, I'm not sure it'll be 'old' in gaming terms in a few years. I'm expecting the PS6 to be only a moderate upgrade over the PS5, not arrive for another year at least, and probabky take 5 years to overtake the PS5.

Re: Steam Machine launches today

#312

It's just dead-on-arrival. I'm not convinced this hardware is "an extension of PC gaming, not a console" when the hardware is generations out of date. To credit Microsoft, Sony, and other players, the reality is that unless you are "in the game" for decades, you HAVE to provide a convincing differentiator from the other console markets. Steam had this with the Steam Deck and personally, I see the world moving to thin…

I think calling the hardware generations out of date when it performs on par with a PS5 on new games is a bit inaccurate. I would, admittedly, be interested in an anticheat that reboots the machine for deck into a secure mode.

> it performs on par with a PS5

Wait, really? I looked at the specs and saw like 2/3 the CUs of a PS5.

Re: Steam Machine launches today

#313

It's just dead-on-arrival. I'm not convinced this hardware is "an extension of PC gaming, not a console" when the hardware is generations out of date. To credit Microsoft, Sony, and other players, the reality is that unless you are "in the game" for decades, you HAVE to provide a convincing differentiator from the other console markets. Steam had this with the Steam Deck and personally, I see the world moving to thin…

I think it's far from dead-on-arrival. I don't want to buy a PC, put it in a garage, etc. I want a little box I can easily hook up to my TV and play Steam games on. This scratches that itch. I'm old and want convenience. I know a lot of other people in my peer group who are going to pick one up too. Also I don't play any competitive games where I care about anti-cheat. I just want to play my RPG/JRPG's on a big screen and I want it to be plug-n-play.

Re: Steam Machine launches today

#314

Earlier quoted context omitted.

Yeah, this is a promising solution to scalping. Previously, if you had only small numbers of consoles available at launch, scalpers and their bots would claim a large share of them. With Valve's new policy, that share is reduced to s/g , where s is the number of verified Steam accounts controlled by scalpers and g is the number of legit gamer accounts. Since s is likely to be much less than g , s/g is close to zero,…

Does it solve scalping? It seems like there is still money in sighing up with the goal to resell. Granted this is better in that I don't have to race the scalpers. Till the sales price matches the market value scalping will exist. The best way to address that is a vickery auction. Till then scalping will continue.

"Customers must meet the following criteria to be able to sign up:

    You must have a Steam account in good standing.

    You must have made a purchase on Steam prior to April 27th 2026.

    Limit one signup per household. We will use payment method, shipping address, and other information to eliminate multiple entries."

Re: Steam Machine launches today

#316
post #211

I imagine Valve Software wanted to release the Steam Machine for $549-$699. The great RAM hoarding of 2025-2026 killed this product on arrival sadly.

I bought my own version of a "Steam Machine" i.e. a mini-PC powered by an AMD APU for just €676 right before the RAM prices exploded. It is an AOOSTAR GT37 which actually outclasses the €1,039 Steam Machine in most areas except graphics. One cannot blame Valve here though, the hyperinflation of RAM prices is too blame here. AOOSTAR GT37 (€676 a few months ago [now vastly more expensive if you can still get one at all…

> However it might actually be the inferior gaming machine for CPU/main RAM intense strategy or simulation games (e.g. Stellaris).

On Stellaris: I remember having a pretty good experience (not stellar) playing on a 2012 AMD FX-8350 desktop cpu. The six year old midrange laptop cpu Ryzen 4650u smokes that desktop cpu.

https://www.cpubenchmark.net/compare/1780vs3766/AMD-FX-8350-...

Just to draw out the fact that with the Steam machine you will have a better Stellaris experience than what I had 7-8 years ago. (Because I assume even better performance than this laptop class cpu)

My thoughts go more on the question if 15GB ram 8GB VRAM is enough for the next 7 years. And if Steam verified will all be split up, and become more confusing, between the 3 different devices they have.

Re: Steam Machine launches today

#317

It's just dead-on-arrival. I'm not convinced this hardware is "an extension of PC gaming, not a console" when the hardware is generations out of date. To credit Microsoft, Sony, and other players, the reality is that unless you are "in the game" for decades, you HAVE to provide a convincing differentiator from the other console markets. Steam had this with the Steam Deck and personally, I see the world moving to thin…

I think calling the hardware generations out of date when it performs on par with a PS5 on new games is a bit inaccurate. I would, admittedly, be interested in an anticheat that reboots the machine for deck into a secure mode.

The Zen 4 cores in it is Ryzen 7000 Series, we're on 9000 series.

The GPU is on par with the 3060 12GB and RX 7000 series GPUs which are older.

The PS5 is six years old! This is a brand new machine!

Re: Steam Machine launches today

#318

I imagine Valve Software wanted to release the Steam Machine for $549-$699. The great RAM hoarding of 2025-2026 killed this product on arrival sadly.

I still think it's a great concept and a really accessible way to get a great computer. But I agree, I thought this was going to land in the $500 to $700 range. That said, I also bought a mini PC for $250, and that same PC is now going for $600. So I don't really think steam can be blamed for that

Re: Steam Machine launches today

#319
The pricing is all out of sorts. Close to $500 more expensive than a PS5 for worse performance. I understand this is a PC and you can do other things with it, but if you're buying a gaming device to play games this is a horrible value.

Re: Steam Machine launches today

#320

Earlier quoted context omitted.

Yeah, this is a promising solution to scalping. Previously, if you had only small numbers of consoles available at launch, scalpers and their bots would claim a large share of them. With Valve's new policy, that share is reduced to s/g , where s is the number of verified Steam accounts controlled by scalpers and g is the number of legit gamer accounts. Since s is likely to be much less than g , s/g is close to zero,…

Does it solve scalping? It seems like there is still money in sighing up with the goal to resell. Granted this is better in that I don't have to race the scalpers. Till the sales price matches the market value scalping will exist. The best way to address that is a vickery auction. Till then scalping will continue.

I assume scalpers are often much better at getting through a heavily contested purchase flow (eg the recent steam controller release) due to tools like bots, general experience, and being able to dedicate 20 minutes or more to sitting at a computer constantly refreshing a browser window.

This way it's just a random draw and (I think?) the number of accounts scalpers can enter with is limited because they need to be established. So it might not solve scalping, but it could be a significant improvement.

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