I know the price for PC parts is terrible these days, but $1049 for a 6-core 16GB RAM, with a 512GB SSD, and no controller, is a terrible value. For reference, the PS5 Pro has more than twice the number GPU CUs, an 8-core CPU, a 2TB SSD, a controller, and costs $899.
Steam Machine launches today
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Re: Steam Machine launches today
#162I know the price for PC parts is terrible these days, but $1049 for a 6-core 16GB RAM, with a 512GB SSD, and no controller, is a terrible value. For reference, the PS5 Pro has more than twice the number GPU CUs, an 8-core CPU, a 2TB SSD, a controller, and costs $899.
Right, but it’s a PS5, not a PC - you’re paying less for the privilege of letting Sony 100% control what you use the device for, including not being able to play your own games that you’ve paid for. Try doing that on a PC. Try checking your email on your PS5, or steaming the media of your choice.
Re: Steam Machine launches today
#163> Why a randomized reservation order? [...] we wanted to create a system that would be less frustrating and more fair for everyone. A launch that starts at a specific day and time tends to reward bots, people with fast internet connections, talented gaming fingers for quick F5/refresh reactions, and those who can schedule their life around that moment. By accepting reservation signups over the course of a few days, w…
I am more surprised there's people lining up to buy this when it's genuinely cheaper to get a used PC off a local marketplace. I feel like this is unnecessary as I am pretty sure they'll be able to fill it in one shipment.
Re: Steam Machine launches today
#164Earlier quoted context omitted.
I don't know what you mean by 'killed.' It'd be sold out faster than hot cakes.
No way. $1100+ to play games with medium/high settings at 1080p? You can probably buy a prebuilt tower that does better than that at that price.
Re: Steam Machine launches today
#165Re: Steam Machine launches today
#166For reference, a PlayStation 5 is $600-650 for the base models (lower performance than Steam Machine) and $900 for the Pro model (likely higher performance). I know this is a PC and thus an open platform, but for most buyers in living room gaming, that's the competition. I don't think this will reach mass market success, but I'm not sure that was the goal. Who are they selling to? Note: I ask as someone with a Steamd…
Re: Steam Machine launches today
#167I am pleased to see hardware not being locked down as a selling point: > Yes, Steam Machine is optimized for gaming, but it's still your PC. Install your own apps, or even another operating system. Who are we to tell you how to use your computer? It feels very commonsense that you should be able to run whatever you want on the computer that you have purchased, but it is surprisingly uncommon.
Re: Steam Machine launches today
#168For reference, a PlayStation 5 is $600-650 for the base models (lower performance than Steam Machine) and $900 for the Pro model (likely higher performance). I know this is a PC and thus an open platform, but for most buyers in living room gaming, that's the competition. I don't think this will reach mass market success, but I'm not sure that was the goal. Who are they selling to? Note: I ask as someone with a Steamd…
My guess are people who want to PC game but don't want to deal with building a PC themselves - there's a decent market of pre-built gaming PCs that this would be competitive with. https://www.newegg.com/Gaming-Desktop-PC/SubCategory/ID-3742
Re: Steam Machine launches today
#169> Why a randomized reservation order? [...] we wanted to create a system that would be less frustrating and more fair for everyone. A launch that starts at a specific day and time tends to reward bots, people with fast internet connections, talented gaming fingers for quick F5/refresh reactions, and those who can schedule their life around that moment. By accepting reservation signups over the course of a few days, w…
Yeah, this is a promising solution to scalping. Previously, if you had only small numbers of consoles available at launch, scalpers and their bots would claim a large share of them. With Valve's new policy, that share is reduced to s/g , where s is the number of verified Steam accounts controlled by scalpers and g is the number of legit gamer accounts. Since s is likely to be much less than g , s/g is close to zero,…