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GLM 5.2 vs. Opus

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Re: GLM 5.2 vs. Opus

#11
post #5

>On output tokens, GLM-5.2 is less than a fifth the price of Opus. Opus is most expensive model in pay as you go model, but IMO fair comparison should include subscription price as well. For example when one has $100 Claude Max and use it up through the month, it might not be more expensive than GLM, or at least not 5x.

Is it fair when the one is heavily subsidized and the other one is not?

I think it's most fair to compare the plain token pricing that is used by everyone.

Re: GLM 5.2 vs. Opus

#13
post #10
post #3

Earlier quoted context omitted.

sure that's why we look at a mix of formal benchmarks, one longer analysis of a side-by-side, and various other people who we trust to form an opinion, all covered in the article - not intended to be a formal benchmark, there are enough of those.

Then maybe you should add that caveat emptor to the article? You make a very strong claim at the end that the hype is mostly real, and making it clear to what extent your claim holds should help the reader.

[deleted]

Re: GLM 5.2 vs. Opus

#14
Having issues with coding a render for good looking realistic smoke coming off burning incense, opus 4.8 & gpt-5.5 both have code issues, glm-5.2 did it. Amazing.

The real time 3d fluid dynamics appear to be the tricky part, I wish I still had opus access, would love to see if it can do it.

Re: GLM 5.2 vs. Opus

#15

> So we ran it head-to-head against Claude Opus 4.8: same one-shot prompt, build a 3D platformer in raw WebGL from scratch Running a single one-shot prompt is not a benchmark, not is it representative of any sort of real-world usage. Most agent usage is collaborative so you need to test things like reliability (when I delegate a task, does it complete it without making up test results for e.g.) and steerability (does…

On the other hand, I did just leave my pi agent running GPT 5.5 overnight on a clearly defined, long running task. It's been running about 10 hours now and it's mostly done. So this kind of use case is also valid.

Thinking about it, I would say that the majority of agentic work I do, by a long shot, is subagents which are launched from the main session, using a prompt of its choosing. Those could be considered short versions of these fully autonomous tasks.

Re: GLM 5.2 vs. Opus

#16
post #11
post #5

>On output tokens, GLM-5.2 is less than a fifth the price of Opus. Opus is most expensive model in pay as you go model, but IMO fair comparison should include subscription price as well. For example when one has $100 Claude Max and use it up through the month, it might not be more expensive than GLM, or at least not 5x.

Is it fair when the one is heavily subsidized and the other one is not? I think it's most fair to compare the plain token pricing that is used by everyone.

> Is it fair when the one is heavily subsidized

As a consumer, yes, it's totally fair. All that matters to me is the price I pay at the pump, not whether that price is "real" or not.

Re: GLM 5.2 vs. Opus

#17
post #5

>On output tokens, GLM-5.2 is less than a fifth the price of Opus. Opus is most expensive model in pay as you go model, but IMO fair comparison should include subscription price as well. For example when one has $100 Claude Max and use it up through the month, it might not be more expensive than GLM, or at least not 5x.

There is, for example, OpenCode Go subscription, which for $10 a month gives you a decently generous quota of GLM-5.2, among other models.

And z.ai themselves also have subscriptions.

Re: GLM 5.2 vs. Opus

#18

> So we ran it head-to-head against Claude Opus 4.8: same one-shot prompt, build a 3D platformer in raw WebGL from scratch Running a single one-shot prompt is not a benchmark, not is it representative of any sort of real-world usage. Most agent usage is collaborative so you need to test things like reliability (when I delegate a task, does it complete it without making up test results for e.g.) and steerability (does…

Hi, I am the author, I completely agree! I set out to run a vibe test on this one, not a benchmark, the real benchmarks are listed. My test shows what the models can do when both tasked with a long-running, technically difficult, one-shot task. I think your test you describe (collaborative, task delegation, task completion, TTD, steerability) is a great format for a future test that I will definitely try out.

Thanks, I didn't mean to be brusque, but I have seen a lot of these vibe tests lately that come to grand conclusions like "X model is better than Y" from the result of a single prompt.

Appreciate you sharing the results of your tests though!

Re: GLM 5.2 vs. Opus

#19
I seriously dont' know all this big hullabaloo about one shot prompting.

by definition, a single prompt wont' constitute the complexity of a software project. ergo, what you'll get is a series of assumptions made by the model based on preexisting code in its training corpus.

I'd rather see a coding agent that can follow steps in a plan file to a T while following guardrails and adhering to the proper coding conventions in the human reviewed spec.

Id rather see performance in agent loops against human defined objectives where it can be verified to stick to defined guardrails and continue without drift till its objectives are complete.

I'd also like to see it identify bugs and potential performance increases by identifying existing code and suggesting refactors based on context it can pickup about the particular use case you are trying to create.

These are way more valuable metrics than "hey build X"

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