Earlier quoted context omitted.
It’s not the community’s fault for being toxic? Whose fault is it then? God’s? The fabric of reality made you do it?
You really don't understand that some people will interpret any comment in a competitive environment negatively? It's just a bad culture fit. > It’s not the community’s fault for being toxic. What's toxic to A can be good advice to B. With the person saying it being person C.
Beyond All Reason (Free Total Annihilation Inspired RTS)
151–160 of 339 posts
Re: Beyond All Reason (Free Total Annihilation Inspired RTS)
#152If you are into playing with others, you might find a more stable community with FAF. https://www.faforever.com/
What's the toxicity level of the FAF community?
You're going to have to go all in on learning the game, putting in massive effort into every game just to keep up, and will still probably lose most games. I just don't have it in me to play that kind of competitive RTS game like you're trying to climb the SC2 ladder to the top during peak Heart of the Swarm playercounts or whatever, so FAF multiplayer was a no-go.
Re: Beyond All Reason (Free Total Annihilation Inspired RTS)
#153Earlier quoted context omitted.
It's amazing the degree to which streaming/online communities around video games have destroyed the games themselves. Every update to every game launches a large scale effort to find the "meta" which is then instantly disseminated to the most try-hard assholes on the Internet. Anyone who dares to develop their own strategy/style/loadout is up against hordes of people (a growing proportion every day) who just copy wha…
Seems people in general have started to project their lifes disappointments, stresses, and greater human needs onto a digital dimension like video games. Growing up they used to be about fun. I have endless memories as a child playing Mario N64 and it not needing to be about playing a particular way; only as a I got older and competition and disappointments being human as an adult added up did I notice this shift you…
The friends who all played vastly more often than I did and had all their techniques and edge jumps and recoveries and stuff practiced were furious.
Lots of "you can't do that" "that's not fair" "that's not the way you're supposed to play" etc.
edit: oh, I see your edit. Yeah, it's definitely not new.
Re: Beyond All Reason (Free Total Annihilation Inspired RTS)
#154Earlier quoted context omitted.
Meta-gaming is a natural progression in all human games. Chess players find "metas" like openings. It's just that video games are too simple and have very restricted meta set.
Wait, are you suggesting BAR or StarCraft are simpler than chess? I can't imagine that's true.
RTSes present continuous, large choice spaces. So it doesn't really feel like as much of a logic puzzle, and perfection does not appear to be within ones grasp at every moment. Whether you'll lose 4 or 6 of the T2 fighter-bombers is not relevant. The strategy of RTSes is strategy of big plans and high level abstraction.
Re: Beyond All Reason (Free Total Annihilation Inspired RTS)
#155I would like to play it but the comments about the community make it so that I never want to touch PVP with a 10ft pole.
Re: Beyond All Reason (Free Total Annihilation Inspired RTS)
#156Earlier quoted context omitted.
It's amazing the degree to which streaming/online communities around video games have destroyed the games themselves. Every update to every game launches a large scale effort to find the "meta" which is then instantly disseminated to the most try-hard assholes on the Internet. Anyone who dares to develop their own strategy/style/loadout is up against hordes of people (a growing proportion every day) who just copy wha…
Seems people in general have started to project their lifes disappointments, stresses, and greater human needs onto a digital dimension like video games. Growing up they used to be about fun. I have endless memories as a child playing Mario N64 and it not needing to be about playing a particular way; only as a I got older and competition and disappointments being human as an adult added up did I notice this shift you…
Re: Beyond All Reason (Free Total Annihilation Inspired RTS)
#157Earlier quoted context omitted.
These days, online public lobbies are almost always hostile. Doesn't matter the game, either. You can ban words, phrases, etc. The hostility is also through actions and not just insults. The only way to have actual fun gaming is a private group of friends. Think lan party, and definitely not public.
I don't think that's true at all. I mainly play Rocket League, and while you do have bad games, I'd say at least 80% of them are fun. It does benefit from: 1. Limited coms (nobody seems to use voice chat, perhaps partly because it was completely broken for years), and while you can type, it's too fast paced to write much so mostly people just use quick chats sarcastically (What a save!) 2. Games are really short (abo…
But I think that's because you can't really impact other players. Everyone's racing their own lines, just sharing a chat room while doing so.
Re: Beyond All Reason (Free Total Annihilation Inspired RTS)
#158The game is very mature and well thought RTS. The user experience and performance is beyond anything on the market now. It beats all well known AAA studios attempts at it by far. It's still actively developed and very free to play. Here's a cast of 40 vs 40 players by a former Star Craft 2 pro player: https://www.youtube.com/watch?v=B1a5dkjUq3o
Thank you very much.
Re: Beyond All Reason (Free Total Annihilation Inspired RTS)
#159Earlier quoted context omitted.
You really don't understand that some people will interpret any comment in a competitive environment negatively? It's just a bad culture fit. > It’s not the community’s fault for being toxic. What's toxic to A can be good advice to B. With the person saying it being person C.
It’s not a bad culture fit, how did the culture become toxic to begin with? We have toxic people who perpetuate and defend being toxic. They take over and push out anyone who doesn’t act like them. This is how communities become toxic, and it’s exactly what you are doing now.
Re: Beyond All Reason (Free Total Annihilation Inspired RTS)
#160Earlier quoted context omitted.
Does it have a solo mode?
As other mentioned it has singple player Scenarios and Skirmish mode, including two special tower defense/survival modes. We are also building a dedicated campaign now.
Or, creating a decent AI opponent and engaging a story might be really hard.