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Loreline – Tools for writing interactive fiction
11–20 of 56 posts
Re: Loreline – Tools for writing interactive fiction
#12Long time ago I build my own interactive story system, but it was more focused on visuals and portability
Re: Loreline – Tools for writing interactive fiction
#13https://github.com/I7-Examples/Bronze/blob/main/Bronze.infor...
Re: Loreline – Tools for writing interactive fiction
#14[dead]
[0]: https://lore.org [1]: https://news.ycombinator.com/item?id=48571081
Re: Loreline – Tools for writing interactive fiction
#15Inform 7 will forever be the best language, not because it's a good language, but because of the way programmers react when you present them a page of Inform 7 code. https://github.com/I7-Examples/Bronze/blob/main/Bronze.infor...
Re: Loreline – Tools for writing interactive fiction
#16Inform 7 will forever be the best language, not because it's a good language, but because of the way programmers react when you present them a page of Inform 7 code. https://github.com/I7-Examples/Bronze/blob/main/Bronze.infor...
Re: Loreline – Tools for writing interactive fiction
#17Inform 7 will forever be the best language, not because it's a good language, but because of the way programmers react when you present them a page of Inform 7 code. https://github.com/I7-Examples/Bronze/blob/main/Bronze.infor...
I wonder if someone's tried IF tools like Inform 7 as the specification language you give an LLM agent. Looks like a good way to describe UI screens.
Re: Loreline – Tools for writing interactive fiction
#18Inform 7 will forever be the best language, not because it's a good language, but because of the way programmers react when you present them a page of Inform 7 code. https://github.com/I7-Examples/Bronze/blob/main/Bronze.infor...
Oh.
Oh no.
(Seriously, that's either very clever and perfectly reasonable, or... Not. Haven't decided which. Guess someone had to follow COBOL's footsteps.)
Edit: Thought about it more, and I've decided that for the intended users that's excellent. In the same way I wish formal proof languages would just use alphanumeric reserved words like a normal programming language, meeting writers closer to home is probably a helpful step that need not have any real downsides assuming you document it well.
Re: Loreline – Tools for writing interactive fiction
#19https://www.choiceofgames.com/make-your-own-games/choicescri...