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Prove you're human by winning a claw machine

feralui.vercel.app

41–50 of 56 posts

Re: Prove you're human by winning a claw machine

#41
Just stop this insanity already. The amount of "anti-bot" challenges actual humans fail to pass is getting ridiculous. For small commercial entities, you could say them shooting themselves in the foot is probably them getting what they deserve as a result of them not reigning in vigilante sysadmins, but when it is also happening on actual official government sites, this is where the line has been crossed.

Re: Prove you're human by winning a claw machine

#42
No human needs to prove they are, online or elsewhere. Online, be it human or bot, the issue is not the ontological class of the direct actor, it's the goal of the people who launch the browsing. When the intention is malevolent, the situation is not better just because the campaign would involve real humans working in inhuman conditions.

Re: Prove you're human by winning a claw machine

#43

The most important part that most commenters did not read: "And to be clear: it checks that someone is playing, not who they are. Keep your real checks behind it." It's just a game, not a CAPTCHA.

Both the submission title and the first sentence are: Prove you’re human by winning a claw machine.

Re: Prove you're human by winning a claw machine

#44

The thing to grab is always on the front layer. Seems like an AI could be pretty easily trained to defeat this. Also when you move the claw left and right, it "leans" in the wrong direction.

Not only on the front layer, but mostly in the centre too. I just tested it a bunch of times and the overwhelming majority it worked without even moving the claw, it was just grab and release.

Re: Prove you're human by winning a claw machine

#45
Cute but like a lot of captchas misguided at this stage

The problem they try to solve is real, but I don't think that 'hacking minigames' are the correct direction to be looking to solve this, and ultimately end up making mandatory human identity verification seem more palatable as the less annoying option

games and challenges like this are more annoying / resource consuming to humans (i.e., time, patience), and can imagine it ends up excluding humans who cannot complete the challenge due to extenuating circumstances, like i have no idea if someone who uses sight assistance accessibility tooling can complete this challenge reasonably, and if this style of challenge takes off I am pretty sure the challenges will continue to exclude many humans who use accessibility tools

I worry this approach ends up being the next cookie banners (which were always malicious compliance in the saltiest, pettiest way)

anubis-style cycle burning approaches seem to be best, but have not looked for research on the efficacy of this approach. if it does have a positive impact for operators though, a method like that seems better

edit: to be clear, I do not want mandatory identity verification -- not at all it's awful, and my fear is that tools like this will only serve to make that option seem more palatable in comparison

Re: Prove you're human by winning a claw machine

#46
post #45

Cute but like a lot of captchas misguided at this stage The problem they try to solve is real, but I don't think that 'hacking minigames' are the correct direction to be looking to solve this, and ultimately end up making mandatory human identity verification seem more palatable as the less annoying option games and challenges like this are more annoying / resource consuming to humans (i.e., time, patience), and can…

I think this purely as an idea is pretty fun, and there is value in that. But beyond the initial impressions it's exactly as you say. It's not different at all from others in how it will get annoying over time.

Accessibility is a big concern with all kinds of CAPTCHAs it seems. Even without any disabilities, I've seen some that I cannot solve because it's illegible.

Re: Prove you're human by winning a claw machine

#47
post #23

Claude Opus 4.8 one-shotted it... I think we should gear these systems towards making the cost of abuse expensive as they will be able to get around these things more and more easily.

unless it has video input, i wonder if something based on animation and timing would work, as screenshots wouldn't clearly capture motion and response time would be too slow as well

Re: Prove you're human by winning a claw machine

#49
post #19

Earlier quoted context omitted.

Because computers turned out to be so bad at chess? :)

Reverse captcha: only robots can reprove one of the Euler problems on the fly? Statistically speaking we can round the people who can into the outlier group, right?

That's actually interesting:

Like when games detect aimbots, they don't ban people, but put them in an aimbot bracket, so everyone you play with is a cheater.

Provide a captcha that is essentially harder for a human to solve, but trivial for either a human or an AI, and transparently separate them into two communities.

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