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Ask HN: What are you working on? (June 2026)

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491–500 of 1001 posts

Re: Ask HN: What are you working on? (June 2026)

#491
I've been building a retirement income optimizer much like you see financial analysts use to optimize different sources of income to minimize taxes during retirement and ensure you don't run out of money. It also runs Monte Carlo simulations based on market returns and spending going forward to predict your chances of not meeting your goals. Just writing it for myself as most applications along this line are all proprietary and accessible through financial advisors only.

Re: Ask HN: What are you working on? (June 2026)

#494

I’m working on a web app called Pitch coach. It has vocal exercises and shows you in real time whether you are flat or sharp. Everything is saved in browser so there’s no account creation. Coolest part is that you can upload a song and it will split the vocals, recognize all the vocal pitches and then you can sing along. Crazy how much you can do in the browser these days! https://pitch-coach.pages.dev

This is very fun. Having just tried it with my maybe tone deaf partner, she showed progress when she sang at the same time as the notes. It might be good if there was like a faster looped version where the notes would play more frequently.

Re: Ask HN: What are you working on? (June 2026)

#496
I've been getting tired of implementing webhooks and sync the same old way. https://webpoke.sudoscience.dev/ seems simpler. I did a poc using s2.dev and val.town [1] and am using the general idea to explore with TLA+ to see how it would model it to falsify the claims.

[1] https://youtu.be/kSyE4aoNthE

Re: Ask HN: What are you working on? (June 2026)

#498
Launched my suite of media inspection and encoding tools a few months ago, based on FFmpeg.

https://video-commander.com

Still iterating through refinement and features. It's built on Rust + Tauri with a React frontend, in case anyone is curious.

I've created various open-source and commercial tools in the multimedia space over the last 10+ years and wanted to put it all together into something more premium.

Re: Ask HN: What are you working on? (June 2026)

#499
For a while now I've been working on an open source haptics engine for Gran Turismo 7 that also does some pit radio feedback as well. It currently outputs a bass shaker audio signal for chassis bump, engine vibration (loosely based on engine geometry) and gear change events. I also have wind simulation in the works as well.

I didn't want to run a Windows host for any of the existing solutions so have targeted the Raspberry Pi Zero 2 however the app does compile to Linux, MacOS and Windows so it can run on anything. For the wind simulation I'm playing with an ESP32 based PWM controller which connects over Bluetooth using a custom GATT profile.

I've mentioned it here and there online but have yet to see anyone actually use it other than myself.

https://www.simtezilo.com

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