The first game engine for robotics
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The first game engine for robotics
1–10 of 23 posts
Re: The first game engine for robotics
#2Re: The first game engine for robotics
#3Re: The first game engine for robotics
#4I’m going to try it to see if I can make my Go-1 edu do some work around the house finally
Re: The first game engine for robotics
#5I guess the better question is how much does photo-realism quality matter for this kind of sim2real work? A lot I would wager.
Re: The first game engine for robotics
#6Wondering if it would be better to abstract Vulcan away by Unreal, get even better photo-real quality. I guess the better question is how much does photo-realism quality matter for this kind of sim2real work? A lot I would wager.
UE is definitely used to obtain simulation data in other domains (this is coming from first hand experience in big tech), but usually through scripting UE handmade levels in python which also needed convoluted server systems at the time (hopefully this has gotten better now).
Re: The first game engine for robotics
#7Wondering if it would be better to abstract Vulcan away by Unreal, get even better photo-real quality. I guess the better question is how much does photo-realism quality matter for this kind of sim2real work? A lot I would wager.
Re: The first game engine for robotics
#8Wondering if it would be better to abstract Vulcan away by Unreal, get even better photo-real quality. I guess the better question is how much does photo-realism quality matter for this kind of sim2real work? A lot I would wager.
Vulkan is a rendering technology, Unreal is an engine, that can render using Vulkan under the hood. You can absolutely do this in Unreal. I implemented this at Cruise using UE4 for integration testing, and it worked great for inference (we weren't doing training on sim at that point, but I was pushing for it! There was a paper out in 2018 or so that showed mixing in a bit of simulated data had an outside positive imp…
I guess Isaac Sim is king?
Re: The first game engine for robotics
#9What's the difference of a "robot game engine" to a simulator like https://gazebosim.org >
Re: The first game engine for robotics
#10Hasn’t the Bullet physics engine been used for robotics for over a decade?
I don’t understand this “first game engine for robotics” messaging.
As an aside, this website crashes for me on safari on iOS.