I'm sure this site will be taken offline for copyright infringement almost immediately, but it really is a decent recreation of the original. It's also historically significant: Dune II is to the real-time strategy genre what Wolfenstein 3D is to the first-person-shooter: not necessary the very first example ever, but the first to achieve notable popularity, and the progenitor of most of the following examples.
And thank god for the original C&C. I still think the soundtrack was brilliant: http://www.youtube.com/watch?v=kZAaq5JIhW0
Dune II ported to the Web with Emscripten
21–30 of 67 posts
Re: Dune II ported to the Web with Emscripten
#22Emscripten is fantastic. https://github.com/kripken/emscripten LLVM -> JavaScript. The possibilities are many, wish I had more time to play with this kind of stuff. I believe it's how http://repl.it and similar sites work. Tangentially, aside from porting games, http://luatut.com/crash_course.html is one of the better uses [of Emscripten] I've seen. Press Escape and a console drops down. Handy way to learn a language…
Re: Dune II ported to the Web with Emscripten
#23Anyone else having trouble getting it running? I'm on a very fast internet connection and it's been 2-3 minutes of black screen already.
Re: Dune II ported to the Web with Emscripten
#24Earlier quoted context omitted.
For me, it's also the predecessor to tower defense games.
This took a moment to sink in but that's quite exactly how I played it (and Dune 2000) back in the day. Way before I even knew Tower Defense games :-)
Also the first game I learned to 'hack', and it's what set me on the path to learning programming: I discovered a hex file editor on a floppy and had a hunch about how things might fit together.
So I saved a game, waited a second until some money was spent in the game and then saved again into a different slot. Thereafter I went through the two save game files, visually figured out which parts were different between the files, changed the magical numbers I saw, reloaded the game and slowly figured out how to make myself rich :)
(This worked much better than my earlier attempt with the disk editor I found where I thought I was really clever compressing files by changing their size to 0.)
Re: Dune II ported to the Web with Emscripten
#25Earlier quoted context omitted.
For me, it's also the predecessor to tower defense games.
This took a moment to sink in but that's quite exactly how I played it (and Dune 2000) back in the day. Way before I even knew Tower Defense games :-)
Re: Dune II ported to the Web with Emscripten
#26I'm sure this site will be taken offline for copyright infringement almost immediately, but it really is a decent recreation of the original. It's also historically significant: Dune II is to the real-time strategy genre what Wolfenstein 3D is to the first-person-shooter: not necessary the very first example ever, but the first to achieve notable popularity, and the progenitor of most of the following examples.
Re: Dune II ported to the Web with Emscripten
#27Re: Dune II ported to the Web with Emscripten
#28I'm sure this site will be taken offline for copyright infringement almost immediately, but it really is a decent recreation of the original. It's also historically significant: Dune II is to the real-time strategy genre what Wolfenstein 3D is to the first-person-shooter: not necessary the very first example ever, but the first to achieve notable popularity, and the progenitor of most of the following examples.
Maybe a silly question: do copyrights for games (art or whatever) ever expire?
Re: Dune II ported to the Web with Emscripten
#29Anyone else having trouble getting it running? I'm on a very fast internet connection and it's been 2-3 minutes of black screen already.
Doesn't run on Firefox for me, but does on Chrome. (Man I hate saying that as I am a Firefox fanboy)