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Dune II ported to the Web with Emscripten

play-dune.com

21–30 of 67 posts

Re: Dune II ported to the Web with Emscripten

#21

I'm sure this site will be taken offline for copyright infringement almost immediately, but it really is a decent recreation of the original. It's also historically significant: Dune II is to the real-time strategy genre what Wolfenstein 3D is to the first-person-shooter: not necessary the very first example ever, but the first to achieve notable popularity, and the progenitor of most of the following examples.

And thank god for the original C&C. I still think the soundtrack was brilliant: http://www.youtube.com/watch?v=kZAaq5JIhW0

I was always partial to Red Alert: http://www.youtube.com/watch?v=Tb-gI_pFog0

Re: Dune II ported to the Web with Emscripten

#22
post #4

Emscripten is fantastic. https://github.com/kripken/emscripten LLVM -> JavaScript. The possibilities are many, wish I had more time to play with this kind of stuff. I believe it's how http://repl.it and similar sites work. Tangentially, aside from porting games, http://luatut.com/crash_course.html is one of the better uses [of Emscripten] I've seen. Press Escape and a console drops down. Handy way to learn a language…

repl.it uses biwascheme, a scheme interpreter written in javascript

Re: Dune II ported to the Web with Emscripten

#24
post #15
post #5

Earlier quoted context omitted.

For me, it's also the predecessor to tower defense games.

This took a moment to sink in but that's quite exactly how I played it (and Dune 2000) back in the day. Way before I even knew Tower Defense games :-)

Ah, I miss those long windy trails of concrete and rocket turrets built right at their base :)

Also the first game I learned to 'hack', and it's what set me on the path to learning programming: I discovered a hex file editor on a floppy and had a hunch about how things might fit together.

So I saved a game, waited a second until some money was spent in the game and then saved again into a different slot. Thereafter I went through the two save game files, visually figured out which parts were different between the files, changed the magical numbers I saw, reloaded the game and slowly figured out how to make myself rich :)

(This worked much better than my earlier attempt with the disk editor I found where I thought I was really clever compressing files by changing their size to 0.)

Re: Dune II ported to the Web with Emscripten

#25
post #15
post #5

Earlier quoted context omitted.

For me, it's also the predecessor to tower defense games.

This took a moment to sink in but that's quite exactly how I played it (and Dune 2000) back in the day. Way before I even knew Tower Defense games :-)

Indeed, and I often came up with solutions that looked like Vauban star forts[0]. I also remember having a hard time in a C&C3 mission (where you raid the Nod temple), whose defense is tiered similarly.

[0]: http://en.wikipedia.org/wiki/Star_fort

Re: Dune II ported to the Web with Emscripten

#26

I'm sure this site will be taken offline for copyright infringement almost immediately, but it really is a decent recreation of the original. It's also historically significant: Dune II is to the real-time strategy genre what Wolfenstein 3D is to the first-person-shooter: not necessary the very first example ever, but the first to achieve notable popularity, and the progenitor of most of the following examples.

Maybe a silly question: do copyrights for games (art or whatever) ever expire?

Re: Dune II ported to the Web with Emscripten

#28

I'm sure this site will be taken offline for copyright infringement almost immediately, but it really is a decent recreation of the original. It's also historically significant: Dune II is to the real-time strategy genre what Wolfenstein 3D is to the first-person-shooter: not necessary the very first example ever, but the first to achieve notable popularity, and the progenitor of most of the following examples.

Maybe a silly question: do copyrights for games (art or whatever) ever expire?

Yes, but not for a long time.

Re: Dune II ported to the Web with Emscripten

#29
post #23

Anyone else having trouble getting it running? I'm on a very fast internet connection and it's been 2-3 minutes of black screen already.

Doesn't run on Firefox for me, but does on Chrome. (Man I hate saying that as I am a Firefox fanboy)

Works with Firefox 16.0.2, unfortunately on Windows.
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