I also made Computer Engineering for Babies which I've posted about on here a couple times before.
Ask HN: What are you working on? (June 2026)
71–80 of 1001 posts
Re: Ask HN: What are you working on? (June 2026)
#72I'm working on Hiring Method ( https://hiring-method.com ). After 1.5 years of development and two exhausting pivots, I’m incredibly happy to finally have our v1 live! While most of the HR tech is rushing to use black-box AI, I built the exact opposite. It's a transparent, math-driven fitness engine. It extracts objective data from CVs and calculates how well applicants match requirements, letting you see the reasoni…
also matching requirements should be secondary to experience. someone who has done a few react websites will not be as qualified for your react job as someone that has done 10 years of angular and vue and can learn react in a short time.
Re: Ask HN: What are you working on? (June 2026)
#73I checked my analytics recently and over 100 people have 100+ day streaks which kind of blows my mind!
I released custom player puzzles which has been a lot of fun! I’ve gotten dozens of submissions that I’m working through. People are submitting really clever and interesting puzzles. It’s fun to get to solve puzzles I didn’t make myself! There’s more I want to do here (featured puzzles, categories, etc.)
https://tiledwords.com/player-puzzles/page/1
I think I’ve also tracked down an issue that was causing the game to crash on older iPhones. I’m having playtesters run through it now and hope to deploy tomorrow. (Switching some positioning rules from CSS transforms to SVG coordinates)
I recently made some puzzle brainstorming tools using the Datamuse API which have been very helpful for brainstorming words related to a theme.
I’m starting to debate some monetized features. So far everything is free but it would be nice if my wife and I could dedicate more time to this. If I could get a few thousand dollars a month in subscriptions my wife could quit her job and focus more on puzzle creation and improving the game. If you play and have ideas for features you pay for I’d love to hear them!
Re: Ask HN: What are you working on? (June 2026)
#74An open source audio interface along the lines of a Scarlett 2i2.
Re: Ask HN: What are you working on? (June 2026)
#75Mainly https://www.vaava.app/ is a baby tracking/logging app I originally built for myself, now available on both app stores. All the user generated data is stored only on device and is transferred in local network to users who you have paired the app with. There is 0 behavioural analytics, even the crashlytics are 100% optional. There is a couple of semi-unique features; you can use your voice to dictate and generat…
Re: Ask HN: What are you working on? (June 2026)
#76You play a duck in a small shared town. You pick a job, pay rent, post on a Twitter-style feed, vote in local elections. The simulation keeps running when you close the tab. No PvP, no loot boxes, no combat. Playtime is a few minutes a day by design.
Re: Ask HN: What are you working on? (June 2026)
#77Re: Ask HN: What are you working on? (June 2026)
#78Re: Ask HN: What are you working on? (June 2026)
#79I've been thinking a lot about soul cultivation as a concept, and the general structure of the soul, and doing a bit of writing on the topic. I feel like this topic is surprisingly under-discussed and under-explored relative to how impactful it is. By soul I mean "the part of you that is an observer", in case this isn't clear. I think a lot of discourse gets caught up with metaphysical speculation instead of focusing…