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Skrillex Quest

skrillexquest.com

101–110 of 202 posts

Re: Skrillex Quest

#101
post #89

Earlier quoted context omitted.

Warning: cool game of the week requires [Chrome developer channel|Firefox nightly] to run. Also does not run well on [Mac|Windows|Linux] . It is both funny and sad that in these days of the "open" web it is actually much, much more difficult to get good cross platform results when doing anything with graphics/sound.

Games like X-Type[0] make me think things are getting there. The making-of is interesting[1]. [0]: http://phoboslab.org/xtype/ [1]: http://phoboslab.org/log/2012/06/x-type-making-of

Yeah, well, but x-type only requires a 2D canvas and that has worked for ages now, even without hw acceleration. WebGL is still a very different beast that can work, or not, or only crappily, depending on your browser, OS, graphics card and driver. I guess the percentage of those who don't have or dislike Flash is smaller than that of those who run into WebGL problems.

Re: Skrillex Quest

#102
post #69
post #22

Earlier quoted context omitted.

works fine for me with the same setup

Hmmm, same setup and it didn't work for me in Chrome, only in Firefox. Did you install any special flash stuff? Any tips would be appreciated.

Everything is normal..(also have AB+ and ghostery) worth mentioning that on checking it is v20 of chromium (ie from the software center), v23 is apparently the current stable chrome version.. are you using that?

Re: Skrillex Quest

#104

What I find perhaps most fascinating about this is that it's almost certainly an advertisement (note the iTunes link at the end of the game, and the tagline at the bottom that the creator makes 'advergames'). If it is, in fact, an advergame, it's awesome to see folks like Skrillex (and/or Skrillex's marketing folks) willing to build something so cool and of legitimate artistic value to try to build up viral buzz.

Artistic value? The fuck? "Here's the deal, folks. You do a commercial - you're off the artistic roll call, forever. End of story. Okay? You're another whore at the capitalist gang bang and if you do a commercial, there's a price on your head. Everything you say is suspect and every word that comes out of your mouth is now like a turd falling into my drink." - Bill Hicks

For those of us who aren't raging anti capitalists, it's fairly obvious that something can have artistic merit and be designed to promote something. If you have an actual argument to the contrary that extends beyond "The fuck?", it'd be great to hear it. Quoting a comedian is not really an argument.

Re: Skrillex Quest

#106

What I find perhaps most fascinating about this is that it's almost certainly an advertisement (note the iTunes link at the end of the game, and the tagline at the bottom that the creator makes 'advergames'). If it is, in fact, an advergame, it's awesome to see folks like Skrillex (and/or Skrillex's marketing folks) willing to build something so cool and of legitimate artistic value to try to build up viral buzz.

Artistic value? The fuck? "Here's the deal, folks. You do a commercial - you're off the artistic roll call, forever. End of story. Okay? You're another whore at the capitalist gang bang and if you do a commercial, there's a price on your head. Everything you say is suspect and every word that comes out of your mouth is now like a turd falling into my drink." - Bill Hicks

I reflect on that Bill Hicks rant occasionally as I get older and wiser.

It was stirring and idealistic when I was in my 20's.

However over the years my instinctive distrust of the world of commerce diminishes as I realise that humans live, swim and breath in commerce. It was here before art-with-a-capital-A and it will outlive it.

The other thing to remember is that art-with-a-capital-A was largely an invention of the Romantic movement. Artist-as-lone-hero and all that. It's not an eternal truth and in fact it creates a fictional view of the Artist that I distrust more over time.

Re: Skrillex Quest

#107
post #82
post #55

Earlier quoted context omitted.

I really hate to be a "genre pedant", but Dubstep is a descendant of garage, dub, drum and bass and a few other styles from the very late 90s early 00s in England. "Early techno" is Detroit in the 80s. If you're correcting someone on nomenclature please be more accurate, and if you're trolling, please be funnier.

Dubstep proper is a near direct descendant of dub techno, pioneered in Berlin in the early 90s, following in the footsteps of Detroit techno from the 80s and the 2-step and acid house coming out of the UK and Chicago. I live down the street from Hardwax, for fuck's sake.

As much as there is an aesthetic link between the berlin sound and early dubstep, the croydon lot weren't listening to lots of basic channel and stuff at the time.

The UK scene has its own independent subbass heritage. People in the london scene at least aren't generally that aware of what comes out of europe, especially back in the web 1.0 era we're talking about.

Check out this from 2000: http://www.youtube.com/watch?v=doMX6su9Ue0

And this from 95: http://www.youtube.com/watch?v=sjQZxMoF8Kc

Both pure london sounds.

Burial in particular was already doing that sound without having ever having heard of basic channel, until kode9 showed it to him.

http://blackdownsoundboy.blogspot.co.uk/2006/03/soundboy-bur...

Also living next to hardwax doesn't qualify you to know about tunes. My mum used to live near blackmarket and she hasn't got any dubs at all.

EDIT: Also technically the R&S lot took that sound from english people like Mad Professor in the 80s :P

Re: Skrillex Quest

#108

Earlier quoted context omitted.

Creativity is still here. We have WebGL, canvas, CSS3, audio, mic, camera, in an environment that is evolving faster than Flash ever did. ES6 will bring js a bit closer to the formalism of AS3, though I don't mind it's current syntax lightness at all. There are many cool games and experiments being released every week.

Warning: cool game of the week requires [Chrome developer channel|Firefox nightly] to run. Also does not run well on [Mac|Windows|Linux] . It is both funny and sad that in these days of the "open" web it is actually much, much more difficult to get good cross platform results when doing anything with graphics/sound.

There is an important difference which is that is a time of transition. There's nothing stopping anyone getting their browsers into shape and these APIs are slowly solidifying.

The story with Flash was much more single-vendor-dependent despite the half-hearted noises Adobe made over the years about supporting alternative implementations.

Re: Skrillex Quest

#109

Earlier quoted context omitted.

Artistic value? The fuck? "Here's the deal, folks. You do a commercial - you're off the artistic roll call, forever. End of story. Okay? You're another whore at the capitalist gang bang and if you do a commercial, there's a price on your head. Everything you say is suspect and every word that comes out of your mouth is now like a turd falling into my drink." - Bill Hicks

I reflect on that Bill Hicks rant occasionally as I get older and wiser. It was stirring and idealistic when I was in my 20's. However over the years my instinctive distrust of the world of commerce diminishes as I realise that humans live, swim and breath in commerce. It was here before art-with-a-capital-A and it will outlive it. The other thing to remember is that art-with-a-capital-A was largely an invention of t…

And on a more practical level - good graphic design usually has more artistic merit than whatever the Saatchi's just dropped several million on.

Re: Skrillex Quest

#110

What I find perhaps most fascinating about this is that it's almost certainly an advertisement (note the iTunes link at the end of the game, and the tagline at the bottom that the creator makes 'advergames'). If it is, in fact, an advergame, it's awesome to see folks like Skrillex (and/or Skrillex's marketing folks) willing to build something so cool and of legitimate artistic value to try to build up viral buzz.

Artistic value? The fuck? "Here's the deal, folks. You do a commercial - you're off the artistic roll call, forever. End of story. Okay? You're another whore at the capitalist gang bang and if you do a commercial, there's a price on your head. Everything you say is suspect and every word that comes out of your mouth is now like a turd falling into my drink." - Bill Hicks

This is a lot more like a music video than an ad for McDonald's. It's more of a complementary art form, to expose you to the original in a different medium.
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