Windows 1.0 and the WinAPI, 40 Years Later
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Re: Windows 1.0 and the WinAPI, 40 Years Later
#2It is not enough to simply say you have done something interesting (which is all that this blog post amounts to), we as humans want to know the story of it, it's that that makes it interesting. You can't get that story if you're just vibecoding it, much like how the one person involved in Wolfram Alpha spent a lot of tokens on an LLM that constructed alternative forms of logic, and came away from it thinking that it was worthless, the entire time wasted, because there was absolutely no way for a human to interact with it, those logics had no story or analogies or anything for a human to latch on to.
Re: Windows 1.0 and the WinAPI, 40 Years Later
#3This article has the bones of something interesting, but the style is too barren and the content really needs to be fleshed out more. I feel like if a human had written it, they would have thought of more to write. Like a human wouldn't be content with two paragraph section about K&R C without actually writing about difficulties encountered with this, parts that were interesting to implement and parts that weren't, e…
Giving them the benefit of the doubt though, perhaps they were aiming for brevity.
Re: Windows 1.0 and the WinAPI, 40 Years Later
#4Re: Windows 1.0 and the WinAPI, 40 Years Later
#5While I haven't daily driven Windows in years and am usually the first to criticize Microsoft. You have to give credit where credit is due; Windows backwards compatibility is simply nuts. I had never run into compatibility issues with programs or games built for older Windows version, nor have I heard of anyone who did.
Try running a real-mode Windows program on a modern version of Windows.
Re: Windows 1.0 and the WinAPI, 40 Years Later
#6Re: Windows 1.0 and the WinAPI, 40 Years Later
#7While I haven't daily driven Windows in years and am usually the first to criticize Microsoft. You have to give credit where credit is due; Windows backwards compatibility is simply nuts. I had never run into compatibility issues with programs or games built for older Windows version, nor have I heard of anyone who did.
> I had never run into compatibility issues with programs or games built for older Windows version Try running a real-mode Windows program on a modern version of Windows.
You only have to copy-paste one .exe file and then you can launch your app from Windows, that’s it. Sounds perfectly reasonable.
Re: Windows 1.0 and the WinAPI, 40 Years Later
#8While I haven't daily driven Windows in years and am usually the first to criticize Microsoft. You have to give credit where credit is due; Windows backwards compatibility is simply nuts. I had never run into compatibility issues with programs or games built for older Windows version, nor have I heard of anyone who did.