Show HN: FablePool – pool money behind a prompt, and Fable builds it in public
191–200 of 301 posts
Re: Show HN: FablePool – pool money behind a prompt, and Fable builds it in public
#192"Solve Garbage Collection in C# for HFT · $10.00 raised of est. $200.00 target" This can't be serious. Broader point I am making is, what differentiates genuine ideas from the token burn? What happens when the pool exhausts but the task is not done?
Re: Show HN: FablePool – pool money behind a prompt, and Fable builds it in public
#193Earlier quoted context omitted.
Why not just give a project money and let them decide how to spend?
Donating tokens to a software project is a bit like donating food to a hungry person. I think it might be beneficial to use blockchain, so that the donor can audit which prompts the token-pool they donated too performed. Perhaps donating tokens can also give you votes on which prompts are entered.
Re: Show HN: FablePool – pool money behind a prompt, and Fable builds it in public
#194Earlier quoted context omitted.
A lot of AWS is built on open-source. This is obviously ignoring hardware costs. I don’t know if it is all that ridiculous anymore. These models are very good at wiring together open-source systems. The world is crazy right now…
AWS has over 200 services, so that's a little over $2 per service. Yeah, a lot of it is built on OSS, but there is a ton of it, and there is also a lot of work involved in building the APIs and web UI, and making it scalable , secure, and resilient. Now, you might be able to make a version of some small subset of aws services that runs works ok for a small scale for with relatively simple needs, for that many tokens,…
Re: Show HN: FablePool – pool money behind a prompt, and Fable builds it in public
#195Earlier quoted context omitted.
thatsthejoke.jpg expertsexchange.com was a site from the before times.
I wondered if it was intentional, but thought I would double down on it in case people missed it. Was the dashless domain really a site (or the site) at one point?
Re: Show HN: FablePool – pool money behind a prompt, and Fable builds it in public
#196Neat project idea, but truly ruined by requiring a google sign-in both to submit new projects and to donate to projects. Dead service to me until that's gone. Remember, Google aids and abets militaries of governments that the UN has found to be committing genocide. Weird how people seem to forget this.
Google was just the easiest to implement first. Was planning Github next - or would you prefer smth else?
Btw, thanks for the response. Not sure why you got downvoted for it, but you have my gratitude for being one of few devs who are sincerely responsive to these types of concerns.
Re: Show HN: FablePool – pool money behind a prompt, and Fable builds it in public
#197"Solve Garbage Collection in C# for HFT · $10.00 raised of est. $200.00 target" This can't be serious. Broader point I am making is, what differentiates genuine ideas from the token burn? What happens when the pool exhausts but the task is not done?
It's already solved (by humans) for Java, which can now be used for HFT. It seems like it's possible to do for C#.
Re: Show HN: FablePool – pool money behind a prompt, and Fable builds it in public
#198Why do open source collaboration? Why not a single product developer getting crowd paid to add features, solve bugs, using AI. So many businesses will see their moat wiped out.
On the macro level capitalism is winner-takes-all and Musk is the only one seriously playing the game. End game: own everything, including payments, and governments come begging and will protect him from citizen revolt. Supervillain/overlord territory.
Re: Show HN: FablePool – pool money behind a prompt, and Fable builds it in public
#199"Solve Garbage Collection in C# for HFT · $10.00 raised of est. $200.00 target" This can't be serious. Broader point I am making is, what differentiates genuine ideas from the token burn? What happens when the pool exhausts but the task is not done?
From my 10 years in the .net, it seemed C# devs will pretty much do anything to avoid using the right tool for the job or solving the immediate problem at hand.
Most other devs don’t talk about language in a driest few sentences intro.