Sometimes who can't be bothered to make the text on their website not extremely tiny when viewing on mobile shouldn't be writing multi-page rants on the other people's UI.
Accessibility technology like reader mode is once again proving its worth.
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Sometimes who can't be bothered to make the text on their website not extremely tiny when viewing on mobile shouldn't be writing multi-page rants on the other people's UI.
Accessibility technology like reader mode is once again proving its worth.
Bad customer experience for a company like Apple.
Sometimes who can't be bothered to make the text on their website not extremely tiny when viewing on mobile shouldn't be writing multi-page rants on the other people's UI.
This website is perfectly readable.
I’m still on Sequoia because of all the Tahoe complaints. Not so much the rounded corners, but I heard performance was poor. Have updates to Tahoe improved things?
I’m on an M1 Max device and the GPU performance drops have not gotten back to Sequoia levels on Tahoe patches. Golden Gate hasn’t changed anything either.
Removal of skeuomorphism, removal of essential ports, making MacBooks so thin that they wouldn’t work without overheating to name a few.
I am so glad he is gone now, it’s not all bells and whistles for Apple now, but at least it’s way more pleasing to own Apple devices any more.
Glad for the change, but a lot of the criticism overlooks that at some point we won't be the target audience of UI/UX anymore. Flyouts, dropdowns, and other text menus make sense to me, but I could see how they might be alien and uncomfortable to someone that has only ever experienced mobile interfaces. The reverse is true for sure, nowhere do I feel more frustrated and old-brained then trying to make sense of a new…
They are different devices. Just because you can drive a sedan does not means you can drive a bulldozer. Or playing piano qualifies you to play the organ. So going from touch and a small screen to keyboard/mouse and a bigger screen, you should expect that the interactions will change.
I was unaware Apple still maintained such a document? There was a time when TOG's HIG [1] was the Bible for the Mac interface. UI nerds at Apple (and likely elsewhere) would enjoy debating/interpreting them for some project or another. (I don't recall anyone being burned at the stake but there were definitely discussions that could reach a heretical pitch.)
The HIG preached a kind of nuance and balance—when it allowed for somewhat less "staid" UI elements it would advise moderation.
This came about in an era when the graphical user interface was a fairly new thing to the public and inconsistency (Do What Thou Wilt) would only have destabilized the gentle adoption Apple was treading.
It was a marketable advantage for Apple as well. Consistency on the DOS side, as far as I know, came about only as companies tried to adopt familiar patterns from popular apps of the day. (Related: I talked to an engineer at Adobe about the hideous UI (my opinion) of Adobe Acrobat on the Mac and was told they wanted it to look like it belonged alongside the suite of Microsoft Office apps. le sigh.)
From 1992, see Page 72 for menu widgets: [1] https://vintageapple.org/inside_r/pdf/Human_Interface_Guidel...
Sometimes who can't be bothered to make the text on their website not extremely tiny when viewing on mobile shouldn't be writing multi-page rants on the other people's UI.
For those that haven’t seen this very well done write up about Tahoe’s use of icons, I would definitely recommend it: https://tonsky.me/blog/tahoe-icons/