> While SHiFT insists that the method of smudging your disc will give you enough time in a lag to beat the SpongeBob game, he adds a clear caveat that it's not worth the risk of permanently damaging your game or original Xbox console How would reading a scratched/dirty disc permanently damage a console? That seems like a very bad issue for a device expected to read frequently swapped discs.
There's a belief in certain corners of the gaming community (and maybe other communities that deal with optical discs) that if the disc drive's laser has to "try hard" to read a disc it will eventually "burn out". Not sure if this is backed up by any actual data or facts - it sounds plausible to me that a laser might dynamically adjust its power level as needed, and that over time that might be bad for it; but it als…
Smudging the game disc to make speedrunning 'SpongeBob' faster
31–40 of 66 posts
Re: Smudging the game disc to make speedrunning 'SpongeBob' faster
#32If you put tape on cartridge pin #14 of NES Platoon (or other bad connection), the game will boot to a glitched version of the ending, thus making it a zero-second speedrun. Pin #14 is the CPU R/W pin, and if it's not properly connected, the game will be unable to write to the MMC1 mapper to perform bank switching. Platoon happens to be programmed in a way that address 0x8000 of every bank is an entry point that will…
If I record the game to VHS, and fast forward to the end, does that count?
Re: Smudging the game disc to make speedrunning 'SpongeBob' faster
#33If you put tape on cartridge pin #14 of NES Platoon (or other bad connection), the game will boot to a glitched version of the ending, thus making it a zero-second speedrun. Pin #14 is the CPU R/W pin, and if it's not properly connected, the game will be unable to write to the MMC1 mapper to perform bank switching. Platoon happens to be programmed in a way that address 0x8000 of every bank is an entry point that will…
Really stretches the definition of speed run. If I record the game to VHS, and fast forward to the end, does that count?
Re: Smudging the game disc to make speedrunning 'SpongeBob' faster
#34Earlier quoted context omitted.
Seems to me that hardware modification would be a banned technique.
Speedrunning communities generally hate it when having more money leads to an advantage. If you ban deliberately smudging/scratching the disc, then some runner with a lot of money will just buy a lot of copies of the disc, find the one that glitches the most consistently (because of pre-existing scratches, or even manufacturing defects that aren’t visible) Allowing some kind of mod is the most equitable compromise.
Re: Smudging the game disc to make speedrunning 'SpongeBob' faster
#35If you put tape on cartridge pin #14 of NES Platoon (or other bad connection), the game will boot to a glitched version of the ending, thus making it a zero-second speedrun. Pin #14 is the CPU R/W pin, and if it's not properly connected, the game will be unable to write to the MMC1 mapper to perform bank switching. Platoon happens to be programmed in a way that address 0x8000 of every bank is an entry point that will…
Re: Smudging the game disc to make speedrunning 'SpongeBob' faster
#36If you put tape on cartridge pin #14 of NES Platoon (or other bad connection), the game will boot to a glitched version of the ending, thus making it a zero-second speedrun. Pin #14 is the CPU R/W pin, and if it's not properly connected, the game will be unable to write to the MMC1 mapper to perform bank switching. Platoon happens to be programmed in a way that address 0x8000 of every bank is an entry point that will…
Really stretches the definition of speed run. If I record the game to VHS, and fast forward to the end, does that count?
Summoning Salt Documentary: https://youtu.be/yPvKhFXc7ck
Re: Smudging the game disc to make speedrunning 'SpongeBob' faster
#37I’ve been following this game’s speedrun for years; I never expected to see it on the front page of HN! This post could use a (2021), because this trick was discovered years ago. For anyone interested in speedrunning, this game has some of the most insane tech I’ve seen in any game and is definitely worth checking out.
How close was it technically to Jak2? I consider that the defining technical mastery of that generation
Re: Smudging the game disc to make speedrunning 'SpongeBob' faster
#38If you put tape on cartridge pin #14 of NES Platoon (or other bad connection), the game will boot to a glitched version of the ending, thus making it a zero-second speedrun. Pin #14 is the CPU R/W pin, and if it's not properly connected, the game will be unable to write to the MMC1 mapper to perform bank switching. Platoon happens to be programmed in a way that address 0x8000 of every bank is an entry point that will…
This comment is how I find out there was a Platoon game based on the movie. Legit hilarious, and for a movie tie in game it doesn't look half bad! Like a mixture of Contra + those dungeon explorer RPGs around the time too: https://www.youtube.com/watch?v=qiXkbQ17frY
Re: Smudging the game disc to make speedrunning 'SpongeBob' faster
#39Earlier quoted context omitted.
There's a belief in certain corners of the gaming community (and maybe other communities that deal with optical discs) that if the disc drive's laser has to "try hard" to read a disc it will eventually "burn out". Not sure if this is backed up by any actual data or facts - it sounds plausible to me that a laser might dynamically adjust its power level as needed, and that over time that might be bad for it; but it als…
I would be more conserned with the laser motor wearing out. That is what killed my Dreamcast. The laser was fine but the motor to move it just gave up from too much use.
Re: Smudging the game disc to make speedrunning 'SpongeBob' faster
#40Earlier quoted context omitted.
I would be more conserned with the laser motor wearing out. That is what killed my Dreamcast. The laser was fine but the motor to move it just gave up from too much use.
This is why I keep my optical drives' moving parts clean and well-lubricated and freshen them up every few years