Earlier quoted context omitted.
It's like chai tea.
explain?
Building an HTML-first site doubled our users overnight
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Re: Building an HTML-first site doubled our users overnight
#112Yeah, reminds me of the b52 story re holes in wings on the planes that made it back from missions, leading them down the wrong path of strengthening wings. They weren't looking at the planes that never came back with holes in the fuel silages.
Re: Building an HTML-first site doubled our users overnight
#113Earlier quoted context omitted.
They feel the slowness of the page load
Not on their iPhones operating over 5G or the corporate WiFi.
Re: Building an HTML-first site doubled our users overnight
#114Re: Building an HTML-first site doubled our users overnight
#115Re: Building an HTML-first site doubled our users overnight
#116Re: Building an HTML-first site doubled our users overnight
#117Re: Building an HTML-first site doubled our users overnight
#118Having been building websites since the mid 90's, I laugh at terms like "HTML-first website"
I’m sorry I can’t hear you over the Flash animation splash pages I was forced to sit through before being able to look up hours of operation.
The applet took 30 seconds to load. Once it loaded, it showed five buttons to click to get to different sections of the site. When you clicked on one, instead of changing the content frame, it sent you to an entirely new frameset. This, of course, caused the sidebar to take another 30 seconds to load. Hitting the back button did the same thing.
Meanwhile, I knew someone whose friend made a little applet that he showed me; it was a Java applet that you could provide an image URL for and it would load the image and then, below the image, show a rippling effect as though you were looking at something on the shore of a rippling lake. This applet took less than a second to load and ran incredibly smoothly.
Java was a curse, not because Java was bad but because Java applets were written badly and used badly simply because they were neat.
Re: Building an HTML-first site doubled our users overnight
#119I understand people need to make arguments for things they like but provide more please. What were some of the downsides? Illuminating the tradeoffs would elevate this post from good to great.
> "but that’s a lot more work for us."
And it's not that any individual or team is lazy. Most teams have a constant barrage of priorities to balance and are paid by companies valuing efficiency over everything. That said, I think the article makes a great case for adjusting our prioritization. Going a bit slower won't kill anyone, in fact doing so will probably save some.