Ask HN: Are you still using a Vision Pro?
101–110 of 224 posts
Re: Ask HN: Are you still using a Vision Pro?
#102having developed multiple apps on it and tried every which way to use it (as an XR enthusiast in general), I have never been so happy to put a headset up on the shelf and never pull it out again. using as a spatial monitor was cool. for about 10min until my neck got tired of the added weight. but I’ll give credit that those 10min were pretty cool.
In industrial robotics, there is this emergency practice when the payload and tooling on the robot gets to heavy, to connect the payload to a counterweight and pully system, to "neutralize it in weight". Has anyone here tried that ? It should take three thin ropes with weight to make a object neutrally buyont. Yes, its tied to one room, yes its not pretty and futuristic, but its practical? If you want freedom of move…
Re: Ask HN: Are you still using a Vision Pro?
#103Re: Ask HN: Are you still using a Vision Pro?
#104Re: Ask HN: Are you still using a Vision Pro?
#105Earlier quoted context omitted.
Unless materials science advances to the point where a display like the Vision Pro weighs as much as a pair of glasses, I don’t think there’ll ever be mass adoption of wearable VR beyond anything more than a novelty, for exactly the reason you stated. Wearing something heavy on the front of your face is simply not a pleasant experience.
Beyond 2 is 107 grams. The new M5 Vision Pro is 750 grams. It's easily doable, but Apple deliberately makes them heavy for some reason.
Just the displays and lenses will outweigh glasses considerably and there's nothing to strip back when you're down to display and lenses. Throw in a chassis and head strap and you're pretty far from glasses in weight and ergonomics.
Re: Ask HN: Are you still using a Vision Pro?
#106Earlier quoted context omitted.
Do you wear glasses and do you have the prescription inserts for the AVP? I have a very mild prescription, no inserts, and I find text in the AVP to be distractingly blurry. Enough so that I’ve never been able to use the virtual monitor for more than a few minutes at a time. For context, I have no problem using external monitors without my glasses. The only downside is very tired eyes at the end of a workday, but I c…
No glasses or prescription, sorry. Have you tried w/ contact lenses? I've seen that work well for friends when they try them out.
Re: Ask HN: Are you still using a Vision Pro?
#107Earlier quoted context omitted.
Unless materials science advances to the point where a display like the Vision Pro weighs as much as a pair of glasses, I don’t think there’ll ever be mass adoption of wearable VR beyond anything more than a novelty, for exactly the reason you stated. Wearing something heavy on the front of your face is simply not a pleasant experience.
Beyond 2 is 107 grams. The new M5 Vision Pro is 750 grams. It's easily doable, but Apple deliberately makes them heavy for some reason.
Re: Ask HN: Are you still using a Vision Pro?
#108Re: Ask HN: Are you still using a Vision Pro?
#109unless Apple allows adult content applications on Vision Pro its future is doomed. There are only two first-adopters for any new technology: military and adult industry. Without these you wont get any traction
I don’t think either of those drove smart phone adoption.
Re: Ask HN: Are you still using a Vision Pro?
#110I use it every day, approx ~95% of the days since it launched over 2 years ago. Many hours a day. Far and away my biggest use-case is connecting it to my laptop for gigantic (private) movie theater-sized screen. Getting it comfortable was the most important step. The 6-months-old DualKnit band is really great for making it a lot more comfortable. An open face mod (eg $10 Macally on amazon) helps a lot with eye breath…
Xcode 27’s Device Hub now allows interacting with nearby dev devices (a bit better than Android Studio’s implementation). Super convenient change that makes it practical to do more things while in the recliner / VP.