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Ask HN: What are tools you have made for yourself since the advent of AI?

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Re: Ask HN: What are tools you have made for yourself since the advent of AI?

#551
Vibed a ton of small projects, mostly for my own usage, to understand what agents could do, or just to satisfy my curiosity. Most are rough around the edges, and a bunch quickly became obsolete as agents got better and I stopped using them.

Browser emulators / games

https://nesvibes.tsilva.eu/ — Browser JavaScript NES emulator in ~2.5k LOC

https://scummweb.tsilva.eu/ — Run ScummVM games directly in the browser

https://github.com/tsilva/REFramework-chill — Anti-nausea improvements for Praydog’s Resident Evil VR mod, specifically for Resident Evil 7: movement vignette, snap turning, etc. WIP.

AI / ML browser experiments

https://llame.tsilva.eu/ — Run small LLMs in the browser with WebGPU

https://aipit.tsilva.eu/ — Debate simulator: pit simulated personas against each other

https://aigrounds.tsilva.eu/ — Playgrounds for experimenting with math, AI, and ML topics. WIP; lots of slop and most are unreviewed.

https://modelviz.tsilva.eu/ — ONNX model graph visualizer

https://modelarchviz.tsilva.eu/ — View model architecture diagrams, codebase, and paper side by side. Includes a chat bot that can see selected content and select content itself. WIP.

https://embeddingviz.tsilva.eu/ — Visualize model embeddings and/or layer activations for different content with PCA, UMAP, or t-SNE. WIP and poorly tested.

https://github.com/tsilva/dlab — Workbench for deep learning experiments. Open the repo in Codex, pick a training target, e.g. maximize validation accuracy on CIFAR-10, and ask it to start a research track. Then collaborate on training runs, evaluations, sweeps, and iteration toward the goal.

Datasets / visualization

https://minariviz.tsilva.eu/ — Minari dataset visualizer: https://minari.farama.org/

https://github.com/tsilva/gymrec — Record and replay gameplay from Gymnasium environments as Hugging Face datasets. Supports stable-retro environments such as NES, SNES, Genesis, etc.

https://github.com/tsilva/youtube2datasets — Convert YouTube videos to Hugging Face datasets.

Agent / coding workflow tools

https://github.com/tsilva/runbook — Run Jupyter notebooks on Modal through a CLI, with streamed outputs.

https://github.com/tsilva/agentpong — Run coding agents in VSCode/Cursor terminals, one per Aerospace window. Agents trigger desktop notifications when done; clicking a notification sends you to the correct desktop. I haven’t used this in a while, so I’m not sure it still works.

https://github.com/tsilva/agentbox — Run agent CLIs inside Docker sandboxes. Project-level config defines sandbox access. I stopped using this once agents got better built-in approval mechanisms.

https://github.com/tsilva/agentbridge — Use an agent CLI subscription as an OpenAI-compatible API server.

https://github.com/tsilva/claudesk — Agent coordinator for Claude, built before decent agent orchestrator UIs existed. Stale and probably broken now.

Personal workflow / GTD

https://github.com/tsilva/gmail2obsidian — Flush labeled Gmail messages to Obsidian.

https://github.com/tsilva/thunkd — Quick idea-capturing mobile app built with React Native. Sends notes to Gmail, which is my main GTD inbox.

https://github.com/tsilva/capture — Quickly capture thoughts to Gmail using an Alfred shortcut, for my GTD workflow.

File / document utilities

https://dedrive.tsilva.eu/ — Client-side Google Drive duplicate finder. Lets you choose which files to keep. Poorly tested; use with caution.

https://github.com/tsilva/pdfpress — Misc PDF tools: split, merge, compress, unlock.

Re: Ask HN: What are tools you have made for yourself since the advent of AI?

#552
Made a multi-player Battlefield game for my scout group: up to 6 players set up ships like in the classic Battefield game. But you can try to hit any of the other up to 5 enemies and each team can see who hit them.

And instead of turn-based, you have to hike to/visit a physical location, fill in a code you found there to get bombs for the game. Or do a quiz and get the answers right.

Great fun so far!

Re: Ask HN: What are tools you have made for yourself since the advent of AI?

#555
I was running a DnD online game and didn't feel that all the battle maps out there were easy enough to use. I am running using a screen share on discord so all the extra features of Roll 20 for example just got in the way. So an hour with Gemini made the rather bare bones map that I have here.

https://gregryork.github.io/EpicRpgBattleMap/

Re: Ask HN: What are tools you have made for yourself since the advent of AI?

#556

A voice memo app, quite like the actual voice memo app from Apple. The thing is: now I can put my voice memo's on iCloud put Claude Code on it and make my transcripts into structured notes that my app then also displays. So basically a way to just go on an hour long walk with myself, spit everything from the top of my dome stream of consciousness style, and then have Claude structure whatever I said. It's nice to hav…

Basically the entire business model of Plaud

I am curious to check them out! I hadn’t heard of them. Marketing stuff takes time as I have noticed with aliceindataland.com [1]. Maybe I should do a show HN. I will think about it.

To be fair, vibecoding this memo app in Swift didn’t take too long. There were some tricks to it, using xcodegen helped a lot so that I don’t need to use the Xcode project.

It’s fun to see Swift code. I used to do some Objective-C back in the day.

[1] another thing I made. It’s a sequel to the Alice in Wonderland stories. It’s also a SQL course. I vibe engineered it, meaning I looked at the code and used AI-assisted development.

Except for the story though that’s almost all fully me. LLMs aren’t great storytellers. The same is true for the lesson scaffolding, that’s almost only me.

Re: Ask HN: What are tools you have made for yourself since the advent of AI?

#558

Lots of fun toys. Nothing productive :D Revamped my blog to have a funky 3d background and animated cursor after years of minimalism: https://bdickason.com A little screensaver inspired by After Dark: https://bdickason.com/static/experiments/flying-stuff/ A little toy using (mobile) screen tilt: https://qwertle.bdickason.com A funky RTS designed for mobile: https://chasm-nine.vercel.app/ A start of a little 3D RPG: h…

Hey brad. Love your blog's layout. The neon sign headings are so catchy! And I'm going through some tough times in my life, and I can totally relate how cathartic the process of 'creation' is. Thanks for sharing!

Re: Ask HN: What are tools you have made for yourself since the advent of AI?

#560
I made a little tool where I can just drop HTML into a folder and it will deploy it either to my internal Caddy or publicly on Cloudflare based in folder. Can be a single html or a folder.

https://github.com/ankitson/webby

CF pages still required too much confusing clicking around on a webpage for me. This way I can just point any little report or app at a directory and done.

There’s others that are more server shaped and tightly coupled - a pipeline to pull in all my data like Garmin, Twitter bookmarks, messages into a Postgres DB. Kind of a personal data warehouse that i can use with apps/automations, like alerting me if my sleep schedule is drifting, and a custom web interface to my Garmin data

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