Earlier quoted context omitted.
Key word being simulated
Taking this word as a "key" just leads to a philosophical zombie dead end which is not tied to anything observable.
If LLMs Have Human-Like Attributes, Then So Does Age of Empires II
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Re: If LLMs Have Human-Like Attributes, Then So Does Age of Empires II
#92I see a lot of this on Substack these days. LLM enhanced essays in deep language about functional equivalence between mental states as they're known in humans and in human brains, and counterparts that exist in information processing LLMs do. And so the argument on Substact runs down the list of brain events, the list of seemingly analogous processing events, and declares equivalence. Something about it seems to abus…
This is one of those where we’re debating undefin(able?) semantics. But looking at research on the deaf it is pretty clear that thought (and therefore maybe consciousness) and language are not necessarily cleanly mutually extricable. My point about the semantics is that beyond that research it sounds like the argument is won or lost by inventing the definitions in the question one wants to defend.
I wouldn't say it's impossible to make meaningful inroads to sharpen the question and assert boundary conditions for what counts, or what definitely doesn't count, or what kinds of research could reasonably speak to the issue. So I'm an optimist in that respect, but I agree with you that the argument for making the equivalence feels like meaningless word play.
Re: If LLMs Have Human-Like Attributes, Then So Does Age of Empires II
#93I'm not sure who this kind of thing is aimed at. I think the majority of people who are happy to anthropomorphise LLMs from a philosophical point of view (rather than those who just do it for convenience, the same way you might a cat or dog or stupid thermostat that never works right), are already completely happy with the notion that a computer game might have elements that are human like. They've already accepted t…
Re: If LLMs Have Human-Like Attributes, Then So Does Age of Empires II
#94I'm not sure who this kind of thing is aimed at. I think the majority of people who are happy to anthropomorphise LLMs from a philosophical point of view (rather than those who just do it for convenience, the same way you might a cat or dog or stupid thermostat that never works right), are already completely happy with the notion that a computer game might have elements that are human like. They've already accepted t…
> I'm not sure who this kind of thing is aimed at My guess would be it is aimed at those who are falling for the marketing from the AI companies that these LLM's are far more than they are. That they are 'intelligent' that they have 'emerging human like properties because of that intelligence.'
I' genuinely wondering if people are even bothering to come up with new goal posts now? Is there any miracle of computing that would possibly satisfy your definition? When we get a fully AI-run company that's turning a profit, or self driving cars that can handle unmapped Alaskan dirt roads, will that cross into "Intelligence"? Proving a Grand Unified Theory? Genuinely curious what it takes to make the cut, now.
Bonus points if blind/disabled 12 year olds are generally considered "Intelligent" by your definition.
Re: If LLMs Have Human-Like Attributes, Then So Does Age of Empires II
#95Earlier quoted context omitted.
We don't know any physical processes that allow to compute Turing-incomputable functions. An assumption that the brain uses such a process is not based on any positive knowledge.
Argument from ignorance is not as well known as other fallacies but very common in discussions about sentience, consciousness, and computability, i.e. not having evidence for something doesn't mean that thing is false. It is possible there are physical processes that are not computable & not being aware of such processes doesn't mean the alternative (everything is computable) is true. So instead of making any unjusti…
Re: If LLMs Have Human-Like Attributes, Then So Does Age of Empires II
#96Earlier quoted context omitted.
Taking this word as a "key" just leads to a philosophical zombie dead end which is not tied to anything observable.
"Nobody supposes that the computational model of rainstorms in London will leave us all wet. But they make the mistake of supposing that the computational model of consciousness is somehow conscious. It is the same mistake in both cases."
Re: If LLMs Have Human-Like Attributes, Then So Does Age of Empires II
#97Re: If LLMs Have Human-Like Attributes, Then So Does Age of Empires II
#98Earlier quoted context omitted.
On what grounds would someone establish than an LLM could be conscious but a sufficiently large/complex transformer model aimed at chess would not be conscious?
Human-produced texts do contain information about theory of mind, chess games do not.
Re: If LLMs Have Human-Like Attributes, Then So Does Age of Empires II
#99Re: If LLMs Have Human-Like Attributes, Then So Does Age of Empires II
#100That's not a property of LLMs thought, that's a trivial property related to turing completeness. I don't get what LLMs have to do with this - if LLMs have anthropomorphic properties, so does AoEII, duh, it's called emergence