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If LLMs Have Human-Like Attributes, Then So Does Age of Empires II

arxiv.org

71–80 of 140 posts

Re: If LLMs Have Human-Like Attributes, Then So Does Age of Empires II

#71
post #63

Wow this paper is bad. I was expecting little and received genuine crackpottery. It's hard to critique this paper directly because its claims are so incoherent and decorated with so much obnoxious verbiage[1] that people aren't going to believe me when I point out what the claims actually are. Regardless, this is their paper: First, they conflate the substrate with the presentation layer. Then, they point out that Tu…

Conflate :p

Re: If LLMs Have Human-Like Attributes, Then So Does Age of Empires II

#72
post #56

Either human-like attributes can be described using physics or they are magic. If they can be described using physics then they can be simulated. If they can be simulated then they can be simulated in any Turing complete system, include AoE II.

Physically describable doesn't mean computable. You're making too many unjustified logical leaps which makes your argument circular & conflates "physical" w/ "computable".

We don't know any physical processes that allow to compute Turing-incomputable functions. An assumption that the brain uses such a process is not based on any positive knowledge.

Re: If LLMs Have Human-Like Attributes, Then So Does Age of Empires II

#73
post #56

Either human-like attributes can be described using physics or they are magic. If they can be described using physics then they can be simulated. If they can be simulated then they can be simulated in any Turing complete system, include AoE II.

Key word being simulated

Re: If LLMs Have Human-Like Attributes, Then So Does Age of Empires II

#75

Earlier quoted context omitted.

It's sort of like how anything turing-complete can run any code ever.

Doom - anything turing complete can run doom :P

Actually no, because Turing completeness is only for pure computations, and Doom requires realtime I/O in a certain format.

Re: If LLMs Have Human-Like Attributes, Then So Does Age of Empires II

#76

isnt this essentially the tiktok tick effect: people who arw continually exposed to a certain cultural aphorism will start to align their behavior to the LLM and generate the psychosis of the LLM. humans are just to susceptible Age of empires cannot do this. hence, what matters is the reversibility of the semblence, not the semblence. LLMs do not do this readily, even if you can instruct them to, say, talk like a vam…

> humans are just to susceptible Age of empires cannot do this

Here is communication being aligned with the Age of Empires chat taunt system: https://news.ycombinator.com/item?id=48438516

Re: If LLMs Have Human-Like Attributes, Then So Does Age of Empires II

#77
post #62

This entire morality or consciousness "research" is just advertising or publication pressure. If you don't prompt an LLM, it does nothing. Automated prompting does not count. The damn thing is a huge approximation function from input to output. It learns morality from correct inputs. Remember Microslops's Tay chatbot? Remember MechaHitler? The whole industry is a Scientology cult by people who have read too much chea…

What doesn't automated prompting count for? There are many OpenClaws doing many things right now.

Re: If LLMs Have Human-Like Attributes, Then So Does Age of Empires II

#78
post #33

I'm not sure who this kind of thing is aimed at. I think the majority of people who are happy to anthropomorphise LLMs from a philosophical point of view (rather than those who just do it for convenience, the same way you might a cat or dog or stupid thermostat that never works right), are already completely happy with the notion that a computer game might have elements that are human like. They've already accepted t…

Another weird thing that keeps coming up - "people don't think that image models or chess models are conscious"... yes we do, and we have for many years. Or rather, we aren't *certain* that those things are conscious. But the idea that they might be is not strange.

Unless you believe everything is conscious (panpsychism), this seems like you're just drawing arbitrary lines around things you personally believe could be conscious. Is a rock conscious? If stockfish could be conscious, so could a rock.

Re: If LLMs Have Human-Like Attributes, Then So Does Age of Empires II

#79
post #59

this paper makes a lot of modest, carefully hedged, and reasonable claims. in its tone however it's written as if it's a brutal takedown of... somebody's perspective. It's hard to tell whose or what perspective exactly. Maybe I'm just misreading the writing style. (Personally, I think the general case here is one of the better objections to computationalism about consciousness. You can make it even more absurd. There…

> There exists some isomorphism between the velocities of the molecules in a glass of water, and the states of a Turing machine simulating a human mind. So is the glass of water conscious?

Could you explain this in more detail? Not being argumentative, I want to understand this argument because I've made similar ones, although less crazy sounding.

Re: If LLMs Have Human-Like Attributes, Then So Does Age of Empires II

#80
All I see is some confusing talk about bit-goats and a player who attacks with his scout while the other trades and builds new buildings. Why does it matter that there is an infinite gold supply if the logic is scripted with bit-goats in the editor anyway? I mean if they mechanic is turing complete thats completely unrelated to how you can script with the editor.
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