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If LLMs Have Human-Like Attributes, Then So Does Age of Empires II

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Re: If LLMs Have Human-Like Attributes, Then So Does Age of Empires II

#12
I see a lot of this on Substack these days. LLM enhanced essays in deep language about functional equivalence between mental states as they're known in humans and in human brains, and counterparts that exist in information processing LLMs do. And so the argument on Substact runs down the list of brain events, the list of seemingly analogous processing events, and declares equivalence.

Something about it seems to abuse the power of analogies to draw connections, treating view from 10,000 feet comparisons like they're proof of identity. So I do think a paper like this is perfect for the moment and just in time (if not a little late) because it responds to arguments of a form that are currently rampant all over Substack.

Re: If LLMs Have Human-Like Attributes, Then So Does Age of Empires II

#15
Llms are like the grand canyon.. It could totally immagine user reesponses too, the avg user is not even in the canyon unless you stop responding hit a break on character switch. The river of tokens flows with you in it or without you in it. The system of possible routes may be vast, but it can not carve new things from the statistic bedrock, it just wildly flickers between adjacent river arms.
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