Earlier quoted context omitted.
> GPU compute (not rasterization) it’s between an M4 Pro and M4 Max without considering bandwidth You are likely thinking about token generation which is dependent on memory bandwidth where Apple has an edge. Spark's GPU compute is way higher than even M5 Max (17 FP32 TFlops), around 2x FP32 TFlops... It's literally 6144 CUDA cores like desktop 5070, slowed down by slow memory and lower TDP (29.7 vs 31 FP32 TFlops on…
That’s only if you consider FP32 specifically. On average the M5 Max will pull ahead for tasks like GPU raytracing (it’s currently the fastest mobile GPU for Blender rendering) and token generation and other things that benefit from the higher memory bandwidth. I’d also mention that you’re comparing peaks which the RTX Spark won’t be hitting. The top TDP is less than that of the DGX Spark. I just think anyone calling…
cool story, but nobody cares about mobile GPUs for blender. A 4080 eats an M5 Max alive for breakfast. The 5080 in my machine that cost me 1500€ runs circles around an M5 Max that would cost me over 6000€. And when in 5 years the 5080 isn't enough, I can upgrade it to a 7080 or whatever, which will remain compatible.
If you're a professional, soldered products like the RTX Spark or Apple's offering are a dead end. They are literally never worth it.