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I design with Claude more than Figma now

blog.janestreet.com

171–180 of 292 posts

Re: I design with Claude more than Figma now

#171

We already have the business side come with requirements in the form of 'solutions' that they have thought up, which more often than not are Rube Golberg-esque contraptions, that you have to conversationally reverse engineer to arrive at the actual requirements. In the future they will come with their 'ready' solution, already 'working' and be even less receptive to look at design and architecture holistically. Just…

I’ve seen that play out already as well

Then your job as SE just becomes reviewing and untangling vibe-coded stuff

Re: I design with Claude more than Figma now

#172

The benefit here is designers learning to code. It was always weird to me that designers were shaping software without knowing how it was built. I'm a designer btw. However, designing in code is technology-first. One could argue that the purpose of design - to shape the artifacts for human purpose - is better done NOT starting with the strict rules of code. Pen and paper is still hard to beat, not for anything that l…

Of course but sometimes designers like architects design something that can’t easily be built.

Re: I design with Claude more than Figma now

#173

The benefit here is designers learning to code. It was always weird to me that designers were shaping software without knowing how it was built. I'm a designer btw. However, designing in code is technology-first. One could argue that the purpose of design - to shape the artifacts for human purpose - is better done NOT starting with the strict rules of code. Pen and paper is still hard to beat, not for anything that l…

having an llm produce code isn't learning how to code, it's learning how to use a tool to produce code

maybe that doesn't matter though, I suspect many developers will no longer look at all the code they produce either

Re: I design with Claude more than Figma now

#174

We already have the business side come with requirements in the form of 'solutions' that they have thought up, which more often than not are Rube Golberg-esque contraptions, that you have to conversationally reverse engineer to arrive at the actual requirements. In the future they will come with their 'ready' solution, already 'working' and be even less receptive to look at design and architecture holistically. Just…

I honestly much prefer this to the old way where the only mode of communication was speech or text. I now often understand a lot more holistically what the person coming with their product wants with just a demo + a conversation.

Of course you need the person making that vibe product to understand it's just a mockup of their idea and that it'll change. But I would argue this has always been a necessary quality for a product person.

Re: I design with Claude more than Figma now

#175

The benefit here is designers learning to code. It was always weird to me that designers were shaping software without knowing how it was built. I'm a designer btw. However, designing in code is technology-first. One could argue that the purpose of design - to shape the artifacts for human purpose - is better done NOT starting with the strict rules of code. Pen and paper is still hard to beat, not for anything that l…

having an llm produce code isn't learning how to code, it's learning how to use a tool to produce code maybe that doesn't matter though, I suspect many developers will no longer look at all the code they produce either

Many nuances and “it depends” here in my experience. Is learning git part of “learning to code”? Some learn, others don’t.

Of course hammering away prompts aren’t learning at all.

Re: I design with Claude more than Figma now

#176

> Claude gave me free, unlimited iteration, unbothered when I changed my mind for the 50th time or asked for a small tweak Do you not pay for Claude?

Slightly related: I was in an interview once where it was the CEO, lead dev, and lead designer and inevitable "What are your weaknesses?" question came up. I answered honestly, which was that not only am I really bad at design, I also have issues extrapolating for design systems. It's really hard for me to land on something I think looks okay and in that process almost inevitably always makes it worse. The designer interviewing me took this personally and laid into me about it.

It's not the first time, either. They didn't like the non-stop questions about how things should look and really wanted it to be a one-and-done type of handoff. Even at marketing and advertising agencies, I was fighting with them to give me samples of how things not in their design spec should look. I'm not saying I was right, but that's just a huge Achilles heal for me.

So when someone says

> free, unlimited iteration, unbothered

That's immediately what comes to mind. Not necessarily money, but time and patience. Bolt (which is the tool I use for protyping) never gets mad me. It might not produce the best designs, but they are miles ahead of what I'm capable of. When I'm done, I'll have a real designer make it look better, but until then I don't have to worry about pissing someone off.

Re: I design with Claude more than Figma now

#177

The benefit here is designers learning to code. It was always weird to me that designers were shaping software without knowing how it was built. I'm a designer btw. However, designing in code is technology-first. One could argue that the purpose of design - to shape the artifacts for human purpose - is better done NOT starting with the strict rules of code. Pen and paper is still hard to beat, not for anything that l…

> The benefit here is designers learning to code.

Designers aren't learning to code.

My wife works as a product manager in a FAANG and her team has leaned extremely heavily in using AI to vibe-code some pieces of software that they would have done on Word, Excel or similar otherwise.

They're not learning to code, they don't even look at the code a single second.

Re: I design with Claude more than Figma now

#178

Earlier quoted context omitted.

I use claude design too. It has been suggested to me by some very respected and experienced designers which now prototype almost exclusively in claude and then when happy refine in figma. By the way, you can always tune your prompts to not be generic, if you ask for generic UIs without detailed styling prompts you will get generic designs.

But then how do they get it back out from Figma and make it live?

That was never a designer's concern?

By the way figma has a decent mcp that you can connect your LLMs to and extract the design tokens from.

Re: I design with Claude more than Figma now

#179
post #170

Earlier quoted context omitted.

And here is where we disagree. https://en.wikipedia.org/wiki/ELIZA https://en.wikipedia.org/wiki/ELIZA_effect We are no further to general artificial intelligence than we were a decade ago.

Thanks, but I don't need to click, that to know what is inside. And to be honest, a LLM could have give me the same response. (But I made no claims of AGI btw.)

> And to be honest, a LLM could have give me the same response.

It could, or it could've hallucinated something :)

But then again, I could too, if I smoked enough or fell on my head.

Plus it would've produced more CO2 than I did, hopefully :)

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