Earlier quoted context omitted.
It's great that gaming on Linux has gotten a lot better over the last several years but let's not pretend like Windows still isn't far ahead on this Also how can drivers be easier to install than on Windows when updating my GPU driver is one click?
It's easier than windows (generally) because it'll just update with your OS. It's in the repo (sometimes) or a third party repo. It's automatic.
WSL 2 is getting faster Windows file system access
81–90 of 178 posts
Re: WSL 2 is getting faster Windows file system access
#82it's kinda shocking how both WSL2 file perf and Docker for Mac file perf are so horrendously bad that you can just tank performance and have a 3x better local dev setup on most projects by using "normal" Linux.... and yet it's been the status quo for so long. I don't get how people are so comfortable with dev tooling being as busted as it is.
Re: WSL 2 is getting faster Windows file system access
#83Re: WSL 2 is getting faster Windows file system access
#84Re: WSL 2 is getting faster Windows file system access
#85Earlier quoted context omitted.
a test compile of hugo (moderate go app) on a AMD Ryzen 7 7735HS with SSD WSL filesystem = 50s virtiofs = 75s it seems a lot faster. I don't use drvfs (windows files) usually. 50% performance gap is good. And MS Defender kicked in beforehand losing about 10 seconds. with some config you could turn off defender and get this down to 60s
> WSL filesystem = 50s > virtiofs = 75s > 50% performance gap is good. I am somewhat confused by this. How much time did the default DrvFs take? Or did you mean DrvFs when wrote virtiofs?
The results above are wsl vhd vs virtiofs, the new file system for accessing windows files . Plan9 /9p is the old one , not tested .
Re: WSL 2 is getting faster Windows file system access
#86Earlier quoted context omitted.
a test compile of hugo (moderate go app) on a AMD Ryzen 7 7735HS with SSD WSL filesystem = 50s virtiofs = 75s it seems a lot faster. I don't use drvfs (windows files) usually. 50% performance gap is good. And MS Defender kicked in beforehand losing about 10 seconds. with some config you could turn off defender and get this down to 60s
> WSL filesystem = 50s > virtiofs = 75s > 50% performance gap is good. I am somewhat confused by this. How much time did the default DrvFs take? Or did you mean DrvFs when wrote virtiofs?
Re: WSL 2 is getting faster Windows file system access
#87Hopefully they're heading towards a "boot to Linux" mode.
Are you sure you want to: ( ) Shut down the computer? ( ) Restart the computer? (*) Restart the computer in Linux mode? ( ) Close all programs and log on as a different user?
Re: WSL 2 is getting faster Windows file system access
#88Earlier quoted context omitted.
Would you mind elaborating (for those of us uninformed)
One example is that if you have a node modules folder on Windows and you try to delete it from WSL it can take 10 plus minutes whereas if you deleted it directly in Windows it would have just taken a few seconds Also if you try running Next js from files on Windows from WSL it takes minutes for each page to compile to the point that any local development is impossible so you would have to either run the Next JS serve…
Re: WSL 2 is getting faster Windows file system access
#89Earlier quoted context omitted.
Because Windows is the operating system of Not Getting Fired. Fear is a stronger motivator than creativity or productivity.
Believe it or not, there's plenty of people that specifically choose windows, not just out of fear of getting fired or inertia. The idea that all devs use a mac and that windows is garbage for any kind of development is purely a silicon valley bubble thing. And there's still a big niche that Windows is your only choice since the move to Apple silicon. If you need both a dGPU and access to commercial software, its lit…
Re: WSL 2 is getting faster Windows file system access
#90Earlier quoted context omitted.
Nah my frames on Linux beat yours easily.
Unlikely due to the better and more stable NVIDIA drivers available to Windows and the greater compatibility with every game without having to mess around with configuration files or other hacks. But you do you.
Even with tiled windows I haven't had any game crash like that once. "alt-tab" equivalent takes 1ms and it just works. I can throw around the game window between workspaces, resize etc.
It's worth giving it a try. Unfortunate if games with certain AC setups are wanted, like GTA:O or LOL, but I can live without them.