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When AI Builds Itself: Our progress toward recursive self-improvement

anthropic.com

441–450 of 738 posts

Re: When AI Builds Itself: Our progress toward recursive self-improvement

#441
post #40

Okay, so anthropic has amazing AI which supposedly writes most of their code and can continuously improve... meanwhile they have outages on a regular basis, and any kind of long-running work will now consistently hit 'API Error: Server is temporarily limiting requests'. Not sure of this is intentional to force a reduction of token usage, but at this point I need to build around these throttling limits and outages wit…

This comment is a good example of the double standard laymen have about AI usage:

If you use AI, then AI must be expected to solve all problems, even problems that affect everyone like infra scaling.

And if perfection isn’t delivered, then of course it wasn’t: you used AI and AI sucks.

Re: When AI Builds Itself: Our progress toward recursive self-improvement

#442
post #88

Earlier quoted context omitted.

Infrastructure is a much harder problem. They can't even improve Claude Code, which eats 1GB+ of RAM. Meanwhile, my editor only consumes 80MB of RAM.

The purpose of RAM is to be used.

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Re: When AI Builds Itself: Our progress toward recursive self-improvement

#443

Earlier quoted context omitted.

You still need wizards to cast the spells..

Not if you’re claiming that the spells, once cast, automatically get exponentially spellier until they awaken into a spell god, capable of literally anything, including casting more complicated spells than any wizard is capable of. If that were true, you’d have no need for wizards. The fact that wizards are still around means it’s probably bullshit.

[dead]

Re: When AI Builds Itself: Our progress toward recursive self-improvement

#444
post #40

Okay, so anthropic has amazing AI which supposedly writes most of their code and can continuously improve... meanwhile they have outages on a regular basis, and any kind of long-running work will now consistently hit 'API Error: Server is temporarily limiting requests'. Not sure of this is intentional to force a reduction of token usage, but at this point I need to build around these throttling limits and outages wit…

This comment is a good example of the double standard laymen have about AI usage: If you use AI, then AI must be expected to solve all problems, even problems that affect everyone like infra scaling. And if perfection isn’t delivered, then of course it wasn’t: you used AI and AI sucks.

It's not a double standard. Its being held up against the marketing.

Re: When AI Builds Itself: Our progress toward recursive self-improvement

#446

Anthropic is looking to IPO here soon. A key aspect of this is to prove profitability. Shifting their focus from Training new models to instead serving inference, they would greatly reduce their spend. In fact this is something being reported on that they are already doing, which is the reason for their first ever profitable quarter. Its awfully convenient that the company which has greatly reduced its spend on train…

Honest question: Is anyone here looking to put their own money into the Anthropic, OpenAI or SpaceX IPOs? Maybe it is my poverty mindset that is holding me back, however, I can't imagine becoming an investor in any of the AI 'startups'. There are plenty of pundits able to advise others on where to put their money, and sometimes there is everyone and their dog advising you to get into Bitcoin, gold or some other schem…

I'll probably buy and sell on opening day. The hype train is worth making a quick trade on.

Long term? Way, way less interested.

Re: When AI Builds Itself: Our progress toward recursive self-improvement

#447

Earlier quoted context omitted.

Your broader point is well taken but I thought I'd stop by with some trivia. High end engines such as unreal will rasterize absurd quantities of micro-geometry manually using compute shaders in order to avoid the bottleneck of the hardware rasterizer.

> High end engines such as unreal High end engines such as unreal have the excuse of being tasked with rendering millions of polygons, in which case a complex approach makes sense. Claude Code is only being asked to render a few thousand UTF-8 characters.

Hence my prominent note that it was trivia which implies it to be at least somewhat tangential to the original conversation.

Re: When AI Builds Itself: Our progress toward recursive self-improvement

#448

Earlier quoted context omitted.

You still need wizards to cast the spells..

Not if you’re claiming that the spells, once cast, automatically get exponentially spellier until they awaken into a spell god, capable of literally anything, including casting more complicated spells than any wizard is capable of. If that were true, you’d have no need for wizards. The fact that wizards are still around means it’s probably bullshit.

[dead]

Re: When AI Builds Itself: Our progress toward recursive self-improvement

#449

Bold talk from a company who’s trillion dollar valuation is based on a service that has barely 2 9’s of reliability

Presumably the bottleneck is not software correctness... even true AGI change the laws of physics (or make datacenters appear out of thin air) ...

Re: When AI Builds Itself: Our progress toward recursive self-improvement

#450

I find any and all claims like this ridiculous from a company who can't build a terminal application that uses less than a gigabyte of RAM.

Maybe that gigabyte is occupied by useful information: traces/memory?

Traces and memory are text. A gigabyte of text is an insane amount. That is an equivalent of tens of millions of lines of code, or hundreds of millions of AI tokens.
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