Live data from Hacker News

DaVinci Resolve 21

blackmagicdesign.com

211–220 of 287 posts

Re: DaVinci Resolve 21

#211

Those who have moved to Resolve from FCP: would you share a few words about your experience? I’ve used FCP for a long time but have never loved it. I also have some experience with non-destructive workflows like Blender geonodes and have heard that Resolve adopts a similar paradigm. Definitely curious!

I use both in my workflows. Though with all of the features of Resolve, I still use FCP for most of my content. FCP is just faster to edit and has a smoother end-to-end workflow. Resolve is still best for colorgrading and fine details, but if you just want to get a project released on time, nothing beats FCP.

Re: DaVinci Resolve 21

#212
post #113

There's a Linux amd64 version and a Windows arm64 version. However, I use a Linux arm64 machine, and arm64 machines are going to be a lot more common going forward. I wonder if there are plans to release a Linux arm64 build?

Unless you are on Apple silicon, then im not sure the ARM cpu and hardware is powerful enough for you to get a decent experience. It is heavy software, after all. Still, I would expect them to release Linux ARM builds when we inevitably move over to ARM as the common arch. :)

Ampere make some big 32-128 core server ARM chips that are somewhere around Zen4c ish in performance, although they aren't commonly used outside of the server context. But they do at least exist.

Re: DaVinci Resolve 21

#213
post #9

For all the potshots about AI, this update is huge even if you take away the AI features. They basically added lightroom to this release. There's some polish before you'd want to change your subscription, but its really tempting. It may be the best photo management/editor on linux. Yes, I know about darktable and rawtherapee and I stand by what I said. They also added a ton of motion graphics stuff which from the bet…

At least some of the motion graphics stuff (Krokodove) was part of reactor, an open source community plugin that BMD added a paywall to use. https://www.reddit.com/r/davinciresolve/comments/1hf5lk6/rea...

Re: DaVinci Resolve 21

#214

I tolerate Resolve, essentially it’s just inertia. It is hard to imagine software could be commercial and so poorly made. My favorite glitch that has persisted for many versions is how if you background it while it is launching, the GUI becomes frozen and the only way to use it is to kill the process and then launch it again making sure to not switch to any other apps while it loads. The worst one that comes to mind,…

I have been using resolve since they added editing functionality (it used to only be for color correction) and I have never had any of those issues. I have the paid studio version and have used it for commercial and private work. It is also a lot less crash happy than premiere which I ditched for resolve and never looked back.

Maybe there is something wrong with you system?

Re: DaVinci Resolve 21

#215

I tolerate Resolve, essentially it’s just inertia. It is hard to imagine software could be commercial and so poorly made. My favorite glitch that has persisted for many versions is how if you background it while it is launching, the GUI becomes frozen and the only way to use it is to kill the process and then launch it again making sure to not switch to any other apps while it loads. The worst one that comes to mind,…

I have been using resolve since they added editing functionality (it used to only be for color correction) and I have never had any of those issues. I have the paid studio version and have used it for commercial and private work. It is also a lot less crash happy than premiere which I ditched for resolve and never looked back. Maybe there is something wrong with you system?

Unlikely. This has been the case on 3 different laptops and multiple macOS versions and Resolve versions.

I use it pretty infrequently nowadays and I admit I didn’t see the startup freeze in a couple months (either I am lucky or they finally fixed it in a recent update), the undo glitch is alive as ever though.

Some other things off the top of my head:

• UI freezes for a second or two when you switch to Fusion tab.

• If you adjust speed in a Fusion node, timeline clip remains the same length, so if you slow it down 2x you can only see the first half. To say Fusion in general is half-baked is to be very, very generous.

• Export location gets reset every launch.

• Can’t copy-paste a node or its settings, in case you want to test between two different configurations.

Even the aforementioned RawTherapee (which is made using Qt I think and which is far from a shining example of usability) is more pleasant to use for me.

Re: DaVinci Resolve 21

#216

So much respect for Black Magic. They are absolutely World Class and their business model is extremely generous. Having said that, for all the AI features, the big one would be setting key frames etc. with an agent, driving the general editing workflow with text,etc. I realize this is non trivial but it's certainly viable for a team of this calibre. I think if BM added a paid for agent which helped execute their trad…

BlackMagic does quite a few innovative things. I have one of their cameras, and thus a paid license for Resolve. It's my primary editing tool. I've even done a music remix in Fairlight just to see if it could be done. But their priorities are not always well-set. In Resolve, significant problems remain while more and more functionality is hastily slapped on. The so-called "integration" with Fusion remains very poor.…

This so much. If only they ditched both node styles and made Nuke style nodes but with horizontal flow by default maybe. The Color page nodes are so so wonky.

Re: DaVinci Resolve 21

#217
post #181

Earlier quoted context omitted.

How are the learning resources for Blender VSE? I've tried several open source editors (openshot: not fit for any serious purpose, shotcut: would be great if not bugged out) and ended up on Resolve for the combination of being free for my purposes and good community resources. I've looked at Blender for 3D before and found the good resources tend to be out of date. Is that still an issue? edit: I may need to give the…

Try kdenlive for basic video editing. It's better than openshot

I'll second looking at KdenLive.

You might want to stay away from very recent major versions for stability, but it is a very capable editor that is also much more robust and performant than openshot.

I haven't compared with Blender VSE though.

Re: DaVinci Resolve 21

#218

Earlier quoted context omitted.

> Most video is going to be AI in the near future That's like saying all fine art would be photography, all film would be CGI, or all music would be synthesized electronica. That's not how aesthetics seem to work. Artists will make more or less good use of generative AI in their work, and it will probably seep into most media in some way or another, effecting them, but arts mostly don't get replaced and AI doesn't re…

It's saying most art will be created with AI. Like saying most pictures will be made with digital cameras. Like saying most music will be captured and edited digitally. You guys have an anti-AI bug and it's eating you alive and blinding you to the future that is unfolding. It's toxic and you're all 100% wrong. Your hate makes it impossible to see all of the improvements. I've been a filmmaker for decades. This tech i…

The quantity/quality tradeoff is horrific. And I speak as someone who's watched hundreds of low budget "B" movies. AI is going to allow churning out vastly more movies than anyone can ever watch. Even if some might be good, the average quality goes down, and the adverse selection problem of trying to decide if something is going to be worth committing two hours to becomes harder when you have to scroll for longer and longer distances.

There's already a bit of a fatigue with CGI and the "flat lighting" Netflix TV style. AI is just going to make that worse. Mind you, I'm old enough that I would call any movie where more than 50% of the frame for more than 50% of the runtime was never real objects and created entirely on computer "animation". It's a subtly different discipline.

But yes, there's going to be a lot of it, and it's going to rack up a lot of Netflix watch hours, in the same way that "4k crackling fireplace" does.

Re: DaVinci Resolve 21

#219

I just pulled in 10 iPhone RAW files. It did a really nice job of processing them, I did the usual pulling-up shadows and highlights, and played with some of the sliders. Noise reduction and sharpening tools are primitive. Yet the photos look great. I finally managed to export ("render") them. It's a baffling process flow if you're coming from Lightroom or a manual ACR workflow. But I'm excited to see where this goes…

Resolve is very much professional software, by which I mean there's a huge amount it can do but you're going to have to dig into the documentation to work out how any of it works, it won't just present it to you. I'm personally quite onboard with that because I'd much rather have some software that's designed to be used efficiently by people who know what they're doing than software which makes it easy for someone who's never launched it before to do a few tasks.

(I also love that Blackmagic are ultimately a hardware company, and covet the various input devices they have for specific tasks that I can't even slightly justify buying)

Re: DaVinci Resolve 21

#220

The only thing wrong with Resolve is there is no "just get out of my way and let me get something done" mode. No easy/beginner mode. This is a very sizable, complicated piece of a software that has little bounds on what you can do with it. The learning curve is as steep and tall as the granite walls of El Capitan. That's not really a critique on the software -- it's not trying to be what it's not. But the criticism o…

Resolve isn't software for beginners, and is completely unashamed of that fact. Its designed from the ground up for professionals who are using it on a daily basis and have entirely forgotten what its like to be new to the field of video editing, color grading, audio mixing, and whatever else people are using Resolve for.

As you say, that does mean the learning curve is pretty steep, but it's not as bad as some professional grade software. I was able to get to a point of being able to do some basic video editing/export with it in a few hours of watching YouTube videos and reading documentation. By no means am I an expert but I really appreciate that this is actually software designed to get out of your way and allow focusing on the task at hand without constant popups asking if I've tried some feature I don't have any interest in.

Post reply on HN