Treat this as a "what do I need to do to make fluid flow that looks okayish in graphics" post rather than "how do I implement physics accurate CFD for industrial/scientific purposes" post. Lots of points in there like > "Air is an example of a compressible fluid; you squish it and it gets smaller. Water is an example of an incompressible fluid; you squish it and it pushes back, and doesn't get any smaller" (this only…
Iiuc water might compress ~50% at the right place in the Earth’s mantle, maybe just not looking much like liquid.