PlayStation Architecture
copetti.org
PlayStation Architecture
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Re: PlayStation Architecture
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#4Love Copetti. Even as someone who is not particularly knowledgeable of everything he’s talking about, I I really enjoy thumbing through his writing and diagrams. There’s just something really fun about trying to understand what is going on under the hood with these machines, especially fifth and sixth generation consoles
Re: PlayStation Architecture
#5Love Copetti. Even as someone who is not particularly knowledgeable of everything he’s talking about, I I really enjoy thumbing through his writing and diagrams. There’s just something really fun about trying to understand what is going on under the hood with these machines, especially fifth and sixth generation consoles
1994 always gets me too. It feels like they are more a late 90s thing.
Re: PlayStation Architecture
#6Re: PlayStation Architecture
#7Re: PlayStation Architecture
#8This is great, but it was originally published in 2019. See the past discussions in 2020: https://news.ycombinator.com/item?id=22932134 (114 comments) and 2021: https://news.ycombinator.com/item?id=27576902 (114 comments also).
Re: PlayStation Architecture
#9Love Copetti. Even as someone who is not particularly knowledgeable of everything he’s talking about, I I really enjoy thumbing through his writing and diagrams. There’s just something really fun about trying to understand what is going on under the hood with these machines, especially fifth and sixth generation consoles
1994 always gets me too. It feels like they are more a late 90s thing.
Re: PlayStation Architecture
#10PS1 games do not hold up so good, but PS2 games uprezzed to 1440p-4k are basically perfect imo.