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Preparing for KDE Plasma's Last X11-Supported Release

blog.davidedmundson.co.uk

131–140 of 392 posts

Re: Preparing for KDE Plasma's Last X11-Supported Release

#131
post #126

Anyone on the most recent LTS Kernel (6.18) with an older nvidia GPU will not have a good experience on Wayland. I have two machines with Pascal GPUs and: - The nvidia binary driver is shit with Wayland - The nvidia OSS driver does not support Pascal GPUs. - Nouveau got a bunch of stability improvments in Linux 6.19, without which Wayland crashes roughly weekly. You can get a stable system either by using the latest…

My touchpad still works like shit on libinput (which is the only input method available on wayland). I guess in a few years I'll need to patch it and carry my patches forever. Yay progress!

Taking a wild guess that this may or may not help you: https://github.com/kekekeks/waynaptics

Re: Preparing for KDE Plasma's Last X11-Supported Release

#132
post #106
post #45

Earlier quoted context omitted.

When I upgraded from Debian 12 to 13 on my personal laptop running KDE, I knew that the switch from X11 to Wayland would happen and was braced for all kinds of issues, like every other time I tried to switch to Wayland in previous years. Instead, I could tell literally no difference. Multiple desktops works fine, scaling works fine, screen capture works fine, old apps work fine, literally everything works just fine.…

On the other hand, I recently installed a system with debian 13, and it was really easy to distinguish between X11 and wayland sessions: if the session displays a plasma desktop, it's X11, if it crashes on login, it is wayland. YMMV if you try to switch to wayland.

I upgraded to the latest PopOS with Cosmic running on Wayland.

Honestly everything just worked, but using it made me so nauseous. There was some latency somewhere, never figured it out. Running Cinnamon on X11 now. I did read some suggestions to improve latency but I have PTSD so it's going to take a while before I try Wayland again.

Re: Preparing for KDE Plasma's Last X11-Supported Release

#133
post #8

What's sad is that after many years Wayland still lacks several things/features that X11 has/allows. Some of them are intentionally not implemented because of security paranoia. For example, Chrome "picture in picture" window doesn't stay on top when I click somewhere else since Wayland doesn't allow windows to stay on top. If I had a lot of time I could list how Wayland breaks many applications. Not saying that X11…

Isn't it also impossible to spawn a window in the last place it was open (or any arbitrary point) because you're not allowed to know or change where your window is by design? Nonsense like that makes me dread having to eventually use it.

Re: Preparing for KDE Plasma's Last X11-Supported Release

#134
post #42

Earlier quoted context omitted.

nmtui

Thanks for the recommendation, but "nmtui" is also the most Linux answer you could have given me :) And it completely misses the point. Yes, there’s a lightweight tool for everything, but the appeal of KDE is that I don’t need to know. It mostly just works, is extendable and configurable. But i also understand the appeal of staying minimal. The thing is, i want some kind of middleground: I want a simple tiling window…

XFCE. Supports the tray plugins, has GUI settings, I don't ever have to use the CLI to configure it (actually... I'm not even sure how I would...).

Re: Preparing for KDE Plasma's Last X11-Supported Release

#135

in my mind unfortunately this basically destroys KDE's viability as a gaming platform. SO many older games just do not work properly unless run under X11 (hell, some newer ones too). XWayland is good for everyday applications but for games in my experience it too often falls flat.

funny you say that, given that the SteamDeck (the largest/most popular Linux-based gaming console) runs on KDE on Wayland.....

Re: Preparing for KDE Plasma's Last X11-Supported Release

#136
post #43

The only downside is several of the *BSDs don't have wayland. Not all the world is linux and sometimes that is a good thing to encourage.

at least FreeBSD does already have Wayland. It has a few more hiccups and rough edges than on Linux (at least from my PoV on running it on an older laptop) but otherwise it works fine.

Here is a short setup guide on how to get it working rather nicely: https://thesaigoneer.bearblog.dev/freebsdkdeplasma6wayland/

Re: Preparing for KDE Plasma's Last X11-Supported Release

#138

in my mind unfortunately this basically destroys KDE's viability as a gaming platform. SO many older games just do not work properly unless run under X11 (hell, some newer ones too). XWayland is good for everyday applications but for games in my experience it too often falls flat.

Can you give examples?

Re: Preparing for KDE Plasma's Last X11-Supported Release

#139

RIP Linux Desktop

Time to switch to Windows! yay! Where all of this stuff just works: HDR, remote desktop, gaming, Picture-in-Picture, ... all the stuff that Wayland devs are too stupid to get done correctly /s (maybe?)

Eh, IDK. Maybe? After 20 years of using Linux I'm looking on Windows more and more.

Linux Gaming is now better than ever, and ideological Linux dev community torpedoes it hard with Wayland.

I mean who Linux wants to be anyway? An OS for bleeding edge hardware? I think we have Windows for that. Because Wayland doesn't even work correctly on average-aged hardware.

Greybeards have created Linux, and cool new generation will shut it down (on Desktop).

Re: Preparing for KDE Plasma's Last X11-Supported Release

#140

in my mind unfortunately this basically destroys KDE's viability as a gaming platform. SO many older games just do not work properly unless run under X11 (hell, some newer ones too). XWayland is good for everyday applications but for games in my experience it too often falls flat.

I was under the impression that the Steam Deck runs under KDE Wayland? I wasn't aware of it having video game support challenges due to Wayland.

SteamOS recently shipped KDE with Wayland by default (for desktop mode).

They have their own custom compositor for handheld-mode, named gamescope. https://github.com/ValveSoftware/gamescope?tab=readme-ov-fil... XWayland based.

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