Our 2D game character grew 3% taller every time he walked
1–10 of 20 posts
Re: Our 2D game character grew 3% taller every time he walked
#2This is not normal. Artists can and do work in a fixed size sprite sheet for so many reasons.
Re: Our 2D game character grew 3% taller every time he walked
#3Disappointed that this is not about https://www.youtube.com/watch?v=P8bQ2yxyotw
Re: Our 2D game character grew 3% taller every time he walked
#4Reads like something that came out of an LLM.
Re: Our 2D game character grew 3% taller every time he walked
#5This is not normal. Artists can and do work in a fixed size sprite sheet for so many reasons.
Absolute trivial problem; I wonder why this needed a blog post. Maybe to advertise the development progress?
Re: Our 2D game character grew 3% taller every time he walked
#6I honestly don't get why someone would write a blog post for such a simple problem. It's fizzbuzz level. I thought the author might be an artist who knows very little about programming and is just learning, but according the about page they have PhD and has published 20 programming books...?
Re: Our 2D game character grew 3% taller every time he walked
#7Wouldn’t it make sense to calculate the character box when bundling the assets rather than at runtime?
Re: Our 2D game character grew 3% taller every time he walked
#8There's a lot of LLM fluff here, I'd love to see just the prompt
Re: Our 2D game character grew 3% taller every time he walked
#9I honestly don't get why someone would write a blog post for such a simple problem. It's fizzbuzz level. I thought the author might be an artist who knows very little about programming and is just learning, but according the about page they have PhD and has published 20 programming books...?
It marketing by showing behind the scenes content.
Re: Our 2D game character grew 3% taller every time he walked
#10Disappointed that this is not about https://www.youtube.com/watch?v=P8bQ2yxyotw
Agree, was hoping it was a game where the character grows as you move. Paris should turn that bug into a feature.