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Splinter Cell veteran says realistic modern lighting has screwed up stealth game

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21–30 of 76 posts

Re: Splinter Cell veteran says realistic modern lighting has screwed up stealth game

#21

As an aficionado of the genre, it is a real shame that stealth games have fallen out of favor with the current crop of gamers. 90s and early to mid 2000s seems like was the peak for 3D games with deep storylines and pure stealth mechanics (MGS, Splinter Cell). By the time the late 2000s rolled around we started getting the watered down hybrid model aka stealth but you can play it like a FPS or TPS if you prefer. Fina…

Texas Chainsaw Massacre was a flash in the pan (although the asymmetric horror genre continues basically dominated by dead by daylight).

Yet, the sheer exhilaration I felt the first time one of the "killers" walked past me as I kneeled in a bush was quite spectacular.

It's not the same as splinter cell (it's much more chaotic, you don't get to totally dominate the enemies, it definitely doesn't have that mindful quite as you systematically work your way through a level you know we' ll).

But the key, I can stand in the right spot and human can't see me really is its own kind of feeling.

Re: Splinter Cell veteran says realistic modern lighting has screwed up stealth game

#22
post #4

I remember playing the demo version of Splinter Cell on my 800 mhz computer. It was laggy, but the framerate would go up when switching to thermal view :D

"Check it out, a licence plate" still rings in my head. It's a random sentence at the very end of the demo. 10-ish me must have played that first short level dozens of times. But as you said, the framerate was ok, and the final game being much more open and effectful it lagged my computer to death. Good times.

Re: Splinter Cell veteran says realistic modern lighting has screwed up stealth game

#23

As an aficionado of the genre, it is a real shame that stealth games have fallen out of favor with the current crop of gamers. 90s and early to mid 2000s seems like was the peak for 3D games with deep storylines and pure stealth mechanics (MGS, Splinter Cell). By the time the late 2000s rolled around we started getting the watered down hybrid model aka stealth but you can play it like a FPS or TPS if you prefer. Fina…

Alien Isolation had a brief time in the spotlight for being a pretty serious stealth focused game.

Re: Splinter Cell veteran says realistic modern lighting has screwed up stealth game

#24

This feels like a very poor excuse when there are plenty of stealth games, or games with stealth aspects, that are successful despite leveraging modern tech. Splinter Cell games became bad long before we had raytraced shadows.

Games with stealth aspects rarely scratch the same itch as Splinter Cell did, which I miss. Mind sharing some examples of successful modern stealth games with light-centric gameplay?

Splinter Cell is definitely on a class of its own. I'm also eager to hear if there are any stealth games that have been released in the past 10 years that AREN'T some vibe coded hot mess on Steam ...

Re: Splinter Cell veteran says realistic modern lighting has screwed up stealth game

#25

As an aficionado of the genre, it is a real shame that stealth games have fallen out of favor with the current crop of gamers. 90s and early to mid 2000s seems like was the peak for 3D games with deep storylines and pure stealth mechanics (MGS, Splinter Cell). By the time the late 2000s rolled around we started getting the watered down hybrid model aka stealth but you can play it like a FPS or TPS if you prefer. Fina…

a new james bond game was just released, which is based on the hitman stealth style

Re: Splinter Cell veteran says realistic modern lighting has screwed up stealth game

#26

As an aficionado of the genre, it is a real shame that stealth games have fallen out of favor with the current crop of gamers. 90s and early to mid 2000s seems like was the peak for 3D games with deep storylines and pure stealth mechanics (MGS, Splinter Cell). By the time the late 2000s rolled around we started getting the watered down hybrid model aka stealth but you can play it like a FPS or TPS if you prefer. Fina…

Your comment reminded me of Commandos! apparently it has new releases so down the rabbit hole we go

Re: Splinter Cell veteran says realistic modern lighting has screwed up stealth game

#27

As an aficionado of the genre, it is a real shame that stealth games have fallen out of favor with the current crop of gamers. 90s and early to mid 2000s seems like was the peak for 3D games with deep storylines and pure stealth mechanics (MGS, Splinter Cell). By the time the late 2000s rolled around we started getting the watered down hybrid model aka stealth but you can play it like a FPS or TPS if you prefer. Fina…

>Finally in the 2010s seems like even these hybrid stealth games were on their way out for the most part. Correct me if I'm wrong but I can count the number of releases on one hand.

Cyberpunk 2077, Death Stranding, Ghost of Tsushima, Deathloop, Deus Ex, Starfield immediately come to mind. I think a lot of the open-world Ubisoft games also allow you to pick your poison too.

Re: Splinter Cell veteran says realistic modern lighting has screwed up stealth game

#28

As an aficionado of the genre, it is a real shame that stealth games have fallen out of favor with the current crop of gamers. 90s and early to mid 2000s seems like was the peak for 3D games with deep storylines and pure stealth mechanics (MGS, Splinter Cell). By the time the late 2000s rolled around we started getting the watered down hybrid model aka stealth but you can play it like a FPS or TPS if you prefer. Fina…

I like it that you can play the way you want. And some are definitely not easier than the classics. Try Kingdom Come Deliverance (1 or 2) with the "do not kill anyone" achievement

Re: Splinter Cell veteran says realistic modern lighting has screwed up stealth game

#29
post #26

As an aficionado of the genre, it is a real shame that stealth games have fallen out of favor with the current crop of gamers. 90s and early to mid 2000s seems like was the peak for 3D games with deep storylines and pure stealth mechanics (MGS, Splinter Cell). By the time the late 2000s rolled around we started getting the watered down hybrid model aka stealth but you can play it like a FPS or TPS if you prefer. Fina…

Your comment reminded me of Commandos! apparently it has new releases so down the rabbit hole we go

Ah commandos I remember people not believing me that I cracked the last mission. Ah I would play this again. (An)using bear trap to kill every German soldier and all the backup was fun
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