DOS Zone
21–30 of 87 posts
Re: DOS Zone
#22For those unfamiliar with it, I highly recommend eXoDOS, it's literally every DOS game ever: https://www.retro-exo.com/exodos.html You can even get an extremely cool boxed version: https://www.etsy.com/shop/RetroeXo
I’ll give a different opinion that it’s really heavyweight to install exodos locally just to get a nostalgia hit when there’s plenty of sites like the above where it’s one click to run an old game fullscreen in a browser window.
I keep minimal ExoDOS, MAME and RetroArch installs on my laptop so when I'm reading a retro article about some cool game I've never heard of (or only vaguely remember) it's easy to download the game files and give it a go. Frankly, retro emulation has gotten so incredible lately with upscaling, 4K texture packs, mods, decomps/recomps and fan translations of Japan-only titles - it's been 18 months since I played a game released in the last decade. Currently, I'm halfway through the best late-90s Japanese shmups. Next up I have 126 PS3/X360 titles curated from top ten lists on my backlog.
Re: DOS Zone
#23Pinball space cadet! Many fond memories of it on the family PC.
Re: DOS Zone
#24Also, it is a riot seeing AoE2 on there; I just finished getting my ass kicked in a 3v3. Got tower dropped and never recovered while my teammates tried to carry.
Re: DOS Zone
#25Re: DOS Zone
#26First thing I did was pull up Sim City 3000 (I have so many hours of play time on this that never got recorded anywhere) to see if the simulation speed goes nutso like I remember on my old Windows ME MS-DOS Compaq back in the day. Every time I played the game on any XP or newer PC I get speed limited in Cheetah mode and it feels like it takes _forever_ for my city to develop. Not even installing WindowsME on an emula…
Re: DOS Zone
#27Re: DOS Zone
#28Earlier quoted context omitted.
Fun fact, Win 95, 98 and ME booted DOS and autoexec'd win for you.
Yes, but like Windows for Workgroups before them, they didn't need to rely on DOS services once they had started. They were 32-bit multitasking OSes that could host multiple DOS VMs and (in the case of WfW) a 16-bit cooperatively multitasked GUI. DOS basically acted as a bootloader. But all of those OSes had the very weird feature that they could switch back into a virtualised copy of their bootloader. I do feel that…
When I worked at C_ we used to load Some solitaire game (Freecell) to verify that Windows98SE was in 32-bit mode before installing the network stack, and Chief Legal Officer, and from what I understand CLO was $4,000 a seat.
Load Driver, Reboot, Solitare, CLO. and then onward to disk optimizing, and then virus scanning... Two people did 89 machines, in 4 days. an entire floor... Food was delivered, and we slept for 4 hours, in the floor below, and on Friday, The head of Legal called us into his office... we showed him the checklist, as complete, and He laughed... the whole department was both amazed and happy.
He really called us to change his desktop into a scene from JAWS.
It was Windows 98SE that got a 32-bit disk driver upgrade, and FreeCell verified that it was installed.
Re: DOS Zone
#29Earlier quoted context omitted.
In other words, they were bare-metal hypervisors which passed through the majority of the hardware, doing a minimum of virtualisation to allow sharing it between VMs. This is easy to see by comparing the responsiveness of a DOS box running something like EDIT in Win9x vs. NT/2K/XP's NTVDM; the latter is a full emulator of basically all the hardware except the CPU.
The unresponsive NTDVM was mainly due to its piss-poor text mode emulation. Win9x still virtualized the graphics card (so you couldn't use SVGA games in Win9x) but its emulation was implemented better.