Beautiful. What I love about gaussian splats is the way they degrade - instead of a hard cutoff or LoD changing spheres into cubes etc., they get increasingly "dreamy" - the basic idea is still there, just less detailed. Take for example this scene: https://superspl.at/scene/e721ea7c If you navigate closer to the trees, things around you become blurry - as if the very fabric of reality unraveled.
Show HN: Gaussian Splat of a Strawberry
151–160 of 211 posts
Re: Show HN: Gaussian Splat of a Strawberry
#152Earlier quoted context omitted.
It's an artefact unfortunately. Gaussian splats have no concept of refraction and have a hard time dealing with reflection. Highlights, usually so so. Something I always wrangle.
I wonder if that is somehow related to how you seem to have very strong studio light for the subjects? Somehow the bright light penetrating deeper into the material or something like that
Re: Show HN: Gaussian Splat of a Strawberry
#153Noting the permissive license, could we be witnessing the birth of a new Utah teapot or Sponza atrium?
Re: Show HN: Gaussian Splat of a Strawberry
#154Re: Show HN: Gaussian Splat of a Strawberry
#155Re: Show HN: Gaussian Splat of a Strawberry
#156Also interesting: https://github.com/apple/ml-sharp Apples model to generate Gaussian splats from a single image. Takes about 30 seconds on an M1 Pro. It falls apart once you move too much, but for a little side-wiggling or a second-eye view for VR, it's great. And looks a lot better than the old approach of depth map + vertex shaders that I use in https://github.com/combatwombat/tiefling . But ml-sharp has 2.6 GB we…
Any idea what kind of vram is needed to run this on Nvidia?
Re: Show HN: Gaussian Splat of a Strawberry
#157Earlier quoted context omitted.
What would this look like in practice? A net that outputs weights for a new net to use?
Couldn’t you “uncurry” such a process to have only a single network?
That's assuming you could even reasonably train a neural net to output viable weights, of course.
Re: Show HN: Gaussian Splat of a Strawberry
#158For those unfamiliar with Gaussian Splatting: https://en.wikipedia.org/wiki/Gaussian_splatting >. (I'm ... still not sure what I'm looking at on TFA, and whether or not my browser configuration fails to fully present the site as intended.... OK, if all you're seeing is a blurred image of a strawberry, yes, you'll want to enable a bunch of JS resources. I'm using uMatrix, several hosts must be enabled.)
Re: Show HN: Gaussian Splat of a Strawberry
#159I built PlayCanvas in 2011 to power video games. Here we are in 2026 and it's powering strawberries.