I struggle with these world models from the perspective of video games (so this post is a particular perspective). I'm not a game developer myself, but some of my favorite games carry a deep sense of intentionality. For instance, there is typically not a single item misplaced in a FromSoftware game (or, for instance, Lies of P -- more recently). Almost every object is placed intentionally. Games which lack this inten…
You’re right - but that world is not the end of the story. The intentionality matters. Human creations matter because they connect us. I don’t know how long it will take, but people will build judgement as to what makes for good use of these tools to make meaningful things and expand our creative horizons in deeply human ways. Mind you, there will always be shallow slop. It’ll just take time for creators to learn how to use these tools to make something that isn’t slop.