Feels like there is some real momentum on linux gaming now. I mostly play older games but I've gotten most of them working acceptably in proton on my old system 76 laptop (oryp5, with a nvidia 2060; ~7 years old). The laptop actually has plenty of power for the games I play, but I underclock to keep the heat/fan speeds down (been doing the same on the win10 install on the same system), still getting acceptable framer…
I'm looking to finally get off Windows for good. My experience with the SteamDeck started me, later I upgraded to a ROG Ally X for beefier performance but found Windows insufferable on a handheld, and installed SteamOS. I was blown away by the performance gains. A few months later I installed Kubuntu for the first time since 2013 or so, Steam shortly after, and while the desktop linux route is definitely more taxing…
Linux gaming is faster because Windows APIs are becoming Linux kernel features
171–180 of 694 posts
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#172Anyone move completely over to Linux for gaming? What is the experience like and what are you using?
- occasionally an online game breaks and it's usually fixed within a day or two. for example at some point a Battle.net update broke the launcher under Wine some time last year, then for a while Overwatch would intermittently crash once every few sessions. I haven't gamed on Windows in years so I can't even compare anecdotally, but I suspect Windows is probably slightly more stable with live service games. I've never had any issues with a single player game, period. (YMMV)
- DX12 performance is 10-20% worse on Nvidia. This should be improved Soon (TM) - I think the last piece is https://github.com/HansKristian-Work/vkd3d-proton/tree/descr...
- Some anticheats block Linux - the only times I've switched over to windows in the last year have been when some friends wanted me to play Marathon with them
- Running 'sidecars' alongside your games or modding works but is generally more of a hassle with wine
things I didn't expect to work but do:
- Game streaming with Sunlight works fine to Samsung TV via the TizenOS Moonlight app
- Nvidia had suspend issues for a year but those have all been sorted out the last few months
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#173Feels like there is some real momentum on linux gaming now. I mostly play older games but I've gotten most of them working acceptably in proton on my old system 76 laptop (oryp5, with a nvidia 2060; ~7 years old). The laptop actually has plenty of power for the games I play, but I underclock to keep the heat/fan speeds down (been doing the same on the win10 install on the same system), still getting acceptable framer…
I'm looking to finally get off Windows for good. My experience with the SteamDeck started me, later I upgraded to a ROG Ally X for beefier performance but found Windows insufferable on a handheld, and installed SteamOS. I was blown away by the performance gains. A few months later I installed Kubuntu for the first time since 2013 or so, Steam shortly after, and while the desktop linux route is definitely more taxing…
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#174Earlier quoted context omitted.
I know plenty of people that use Nvidia and Linux, and it's something I've done in the past. You just suck it up and install the closed-source black box drivers and get on with your life.
Although, eventually NVIDIA will drop support for your card and you’ll have an annoying situation. This happened for Pascal on Arch Linux a while ago. The 10X0 series are pretty old at this point, but then Linux shines on older systems too.
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#175Anyone move completely over to Linux for gaming? What is the experience like and what are you using?
Overall experience is very good with AMD graphics. Most games run on Steam out of the box. There are also emulators for all the systems I've wanted to use. I use Faugus Launcher for other stores like BattleNet and Epic Games (Magic Arena). For the most part the games just work, it's more system issues that I've run into where Linux suspend mode and the audio stack can be a little flaky and required Claude to diagnose…
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#176Earlier quoted context omitted.
I know plenty of people that use Nvidia and Linux, and it's something I've done in the past. You just suck it up and install the closed-source black box drivers and get on with your life.
Although, eventually NVIDIA will drop support for your card and you’ll have an annoying situation. This happened for Pascal on Arch Linux a while ago. The 10X0 series are pretty old at this point, but then Linux shines on older systems too.
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#177Earlier quoted context omitted.
People say you will have less problems with AMD but I am using a Nvidia GPU for years now (on Cachyos and Pop OS) without issues. I'm using Steam and Proton pretty much exclusively though.
Nvidia on desktop has been mostly fine, if not rock solid, on the happy path they provide. But their happy path hasn't included proper wayland support for a long time. Nvidia on laptops? Insert the famous Linus Torvalds meme here
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#178Earlier quoted context omitted.
The vast majority of the TVs only come with HDMI .. not even good enough analog inputs anymore..
What really drives me nuts is smart TVs with 100mbps Ethernet connections. When I bought a tv we looked in vain for gigabit Ethernet.
Then again - none of the streaming services are streaming at anything remotely close to 100Mbps so I doubt they consider it necessary to upgrade to GbE.
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#179If you purpose build a Linux gaming PC, would you lean more towards AMD GPUs over Nvidia?
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#180Earlier quoted context omitted.
I gave it a try. Got a steam deck, tries steam os on my desktop. I kept running into issues that took me time to solve. I understand that the only reason it took me time to solve these issues is because I'm new to it and that people who have been gaming on Linux for years already know how to solve them all. But what would happen was is I would sit down to play a game spend maybe an hour or two fixing issues and then…
And I'll try again when I have more time.
Gaming moved for a lot of us from 'now I have 5 hours or whole weekend to gaming if I want to' to mere blips here and there, which need to be as frictionless as poasible.
Which is great - it means we are doing something actually meaningful and more worthy in our lives. But it also means I will never have enough time for such fiddling. I am fine with it, as much as I can be, but lets be honest to ourselves here.