Earlier quoted context omitted.
Microsoft and Windows were never the enemy. To quote Linus Torvalds from 1997: "I don't try to be a threat to Microsoft, mainly because I don't really see MS as competition. Especially not Windows - the goals of Linux and Windows are simply so different."
He got less humble later on when momentum started building behind Linux. To quote Linus Torvalds from 2003: “ Really, I'm not out to destroy Microsoft. That will just be a completely unintentional side effect. ”
Linux gaming is faster because Windows APIs are becoming Linux kernel features
31–40 of 694 posts
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#32If you purpose build a Linux gaming PC, would you lean more towards AMD GPUs over Nvidia?
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#33I developed for windows before moving to linux. I was surprised to find that was no system call similar to windows WaitForMultipleObjects. Sure you can implement something similar using poll() or using condition variables. but WaitForMultipleObjects seems so much simpler and more versatile
Epoll / select? since everything is a file, you can wait on everything.
[1] https://news.ycombinator.com/item?id=47513667 [2] https://lore.kernel.org/lkml/f4cc1a38-1441-62f8-47e4-0c67f5a...
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#34If you purpose build a Linux gaming PC, would you lean more towards AMD GPUs over Nvidia?
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#35If you purpose build a Linux gaming PC, would you lean more towards AMD GPUs over Nvidia?
https://www.gamingonlinux.com/2026/05/further-expanded-amd-h...
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#36If you purpose build a Linux gaming PC, would you lean more towards AMD GPUs over Nvidia?
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#37Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#38Tom's Hardware is a bit before my time, but I remember it being well regarded. I've seen a lot of similar articles under that name lately. I wonder if they've undergone similar fates.
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#39I developed for windows before moving to linux. I was surprised to find that was no system call similar to windows WaitForMultipleObjects. Sure you can implement something similar using poll() or using condition variables. but WaitForMultipleObjects seems so much simpler and more versatile
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#40If you purpose build a Linux gaming PC, would you lean more towards AMD GPUs over Nvidia?
People say you will have less problems with AMD but I am using a Nvidia GPU for years now (on Cachyos and Pop OS) without issues. I'm using Steam and Proton pretty much exclusively though.
Its an old card so I have no idea why I'm still struggling to get it to work. Is it perhaps because I'm using Xfce? I heard that Nvidia cards play better with Wayland although I haven't tested this myself.