“ He who fights with Windows should see to it that he himself does not become Windows. And when you gaze long into ntoskrnl, ntoskrnl also gazes into you. ” Seriously, is it really a victory if you have to adopt the architecture of your sworn enemy?
Linux gaming is faster because Windows APIs are becoming Linux kernel features
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Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#22I developed for windows before moving to linux. I was surprised to find that was no system call similar to windows WaitForMultipleObjects. Sure you can implement something similar using poll() or using condition variables. but WaitForMultipleObjects seems so much simpler and more versatile
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#23Earlier quoted context omitted.
We are so far removed from 1997 that this statement means nothing. > the goals of Linux and Windows are simply so different. So different that Windows muscle memory works on most main stream Linux UI's, Many (most?) Steam games run on Linux, and now we have Windows in the Linux kernel.
Does Windows muscle memory work? The vast majority of shortcuts are completely different for the casual user, and for the power user, there's no regedit or control panel and other such things.
That's not a bug, it's a feature.
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#24I wonder what spanners Windows can throw into the works to slow them down at this point, or if they're so checked out of the Desktop market as they suckle down hard on that Azure teat, that they're more than happy to let Linux eat their lunch
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#25Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#26I wonder what spanners Windows can throw into the works to slow them down at this point, or if they're so checked out of the Desktop market as they suckle down hard on that Azure teat, that they're more than happy to let Linux eat their lunch
Microsoft/Xbox is in the process of losing the living room permanently in the next gen if you ask me. I don't know what they could do spanner tossing wise to really screw w/ Linux gaming at this point that wouldn't just drive more frustrated customers off their platform.
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#27“ He who fights with Windows should see to it that he himself does not become Windows. And when you gaze long into ntoskrnl, ntoskrnl also gazes into you. ” Seriously, is it really a victory if you have to adopt the architecture of your sworn enemy?
Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#28Re: Linux gaming is faster because Windows APIs are becoming Linux kernel features
#29If you purpose build a Linux gaming PC, would you lean more towards AMD GPUs over Nvidia?