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Xs of Y – roguelike that names itself every run. Written in 4kLoC

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Re: Xs of Y – roguelike that names itself every run. Written in 4kLoC

#15
post #10
post #7

Earlier quoted context omitted.

Wouldn't the credit go to ... rogue?

The genre of course. But this is almost a 1-1 copy of the Brogue style. Right down to the colors, animation, and ASCII

are you not familiar with the actual game rogue, or nethack?

Re: Xs of Y – roguelike that names itself every run. Written in 4kLoC

#16
post #10

Earlier quoted context omitted.

The genre of course. But this is almost a 1-1 copy of the Brogue style. Right down to the colors, animation, and ASCII

are you not familiar with the actual game rogue, or nethack?

Yes. I don’t think we’re having the same argument though.

Re: Xs of Y – roguelike that names itself every run. Written in 4kLoC

#18
Author here! Thanks for posting! This game is written in a Clojure-like programming language I've made. So this is a (B)rogue-like in a Clojure-like :)

What I think is interesting is that this game computes the entire world state each tick and does so efficiently thanks to persistent data structures.

To anyone who dared to fire it up: thank you for playing, I'm curious what you think!

Re: Xs of Y – roguelike that names itself every run. Written in 4kLoC

#19
post #2

No credit for the art direction and inspiration? Brogue? Or did I miss the attribution? * Edit: I’m not looking for the downvotes or to stir things up. I’m simply calling out that this is a small niche community we notice these things, we’re very free with our code, and copy is a compliment, but so is attribution. The author wasn’t so much inspired the by Brogue style, but copied it directly down to the animations an…

yeah, this is a Brogue-like. I love Brogue and have been inspired by it. XsofY is not an exact clone but I've studied Brogue C source heavily when making this.

I'll link to Brogue in the README :)

Re: Xs of Y – roguelike that names itself every run. Written in 4kLoC

#20
post #10

Earlier quoted context omitted.

The genre of course. But this is almost a 1-1 copy of the Brogue style. Right down to the colors, animation, and ASCII

are you not familiar with the actual game rogue, or nethack?

Rogue looks like this: https://upload.wikimedia.org/wikipedia/commons/0/0c/Rogue_Sc...

Brogue looks like this: https://syltefar.com/screenshot/?id=624

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