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Ratty – A terminal emulator with inline 3D graphics

ratty-term.org

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Re: Ratty – A terminal emulator with inline 3D graphics

#153

The question is - why do we still need the terminal abstraction at all?

The terminal is keystroke-driven. It's character-selectable. It's reliable in a way that the GUI is not. When I drop frames, I can still enter the commands to rescue myself with some assurance they'll be interpreted, eventually.

I agree, a REPL isn't Unixy in the streams of text kind of way... or is it?

Re: Ratty – A terminal emulator with inline 3D graphics

#155

People complain about token limits Then spend their tokens on abominations like this Make it make sense

I much prefer seeing tokens used for silly fun stuff, rather than sad get-rich-quick attempts like filling YouTube and Spotify with LLM crap.

Filling GitHub with LLM crap isn't on your list... I wonder why

Re: Ratty – A terminal emulator with inline 3D graphics

#157
post #110

Earlier quoted context omitted.

I wonder if something like this could work for thumbnails in the terminal; I prefer to browse my filesystem from a terminal rather than the point and click file manager typically, and it would be really useful if I could have a grid-style `ls` with terminal based renders of the 3d models (thinking STL/STEP, 3D printing) in that directory. Bonus points if I could preview/rotate the model to inspect it.

as a compromise i started using nemo/n̶a̶u̶t̶i̶l̶u̶s̶ with a plugin that puts a terminal at the bottom of each tab. so i have a graphical view of the terminal but a commandline in the same folder right next to it. the two don't interact other than being able drag and drop filenames from the filemanager into the terminal, so it is far from what we really want, but it's a small start.

Do you mind sharing a little more about the plugin you use? A quick online search wasn't very helpful to me but I've also been hoping for something like this.

Re: Ratty – A terminal emulator with inline 3D graphics

#158
This is kinda possible already today with the Kitty graphics protocol, I made a demo here of rendering 3D graphics[1] with kitty. The actual important missing thing (and which ratty seems to also not include) is vsync.

If rendering is not aligned then it's possible for the terminal emulator to read the framebuffer while the application is writing to it, causing visual artifacts.

[1] https://x.com/zack_overflow/status/2035921425341763756?s=20

Re: Ratty – A terminal emulator with inline 3D graphics

#159
post #96

It's very interesting to learn about the newly proposed glyph protocol [1] in the linked blog post. I was bemoaning the lack of exactly this here about 6 months ago [2]! [1] https://rapha.land/introducing-glyph-protocol-for-terminals/ [2] https://news.ycombinator.com/item?id=45805072

Oh hey, that's a nice idea! Unlike some of the terminal projects I've seen recently, it addresses a problem without entirely reinventing the idea of what terminals can do.

Re: Ratty – A terminal emulator with inline 3D graphics

#160

Earlier quoted context omitted.

Obligatory Temple OS unhinged video. https://www.youtube.com/watch?v=o48KzPa42_o Joking apart, the whole thing was both an exercise in madness and genius. Sometimes I wonder what he would have done if he had not gone crazy. We will never know...

> Sometimes I wonder what he would have done if he had not gone crazy. At what point do you consider he had "gone crazy" relative to the development of TempleOS? Only when he committed suicide? Shortly before then? Last ____ years of his life? Without trying to sound insensitive, I'd personally argue the entire OS was the byproduct of a "crazy" individual.

I took the parent comment to mean, what would Terry have made if he wasn't crazy and didn't make a God-themed novelty OS?
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