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Killed by Apple

killedbyapple.theden.sh

71–80 of 135 posts

Re: Killed by Apple

#71
post #33

I think this conflates "old" with "killed". Most of the stuff is just old. I would say the Mac Pro was "killed", left to languish after the trashcan model, then isolated from third party GPUs when it finally got upgraded to Apple Silicon, and then left to languish again until the lack of sales justified killing it. Rosetta 2 will certainly deserve a spot on this list next year when they start yeeting it, an amazing p…

I came here to comment the same. I'm still using my iphone SE 2nd gen and it's still receiving software updates. Calling it dead is a bit misleading imo.

Re: Killed by Apple

#72

Still love my Apple Airport Extreme APs. They just work.

I wish they'd bring those back so simple and easy to set up. Could use some more functionality like VPN's and such but otherwise a great product line-up. Now it seems every AP looks like an alien spacecraft.

Re: Killed by Apple

#73

Hacker news holds Apple and Google to different standards, so I doubt this post will get much traction. (I'm still angry about how I must use an iPhone if I want to be able to text high quality video to people I don't know very well)

Google killed more messenger app/services than the entire software count listed in this list. Obviously exaggerating but might be close to true

Re: Killed by Apple

#74
post #39

I just want to say Rosetta is still around, it's just not PPC -> Intel anymore. Required for Serato DJ to work as recently as a year or so ago.

Citation: https://developer.apple.com/documentation/apple-silicon/abou...

tl;dr: Rosetta is sticking around through macOS 27. After that, the normal Rosetta will be removed from macOS. but a subset of Rosetta will remain to support certain older unmaintained games.

Re: Killed by Apple

#75
post #59
post #48

Earlier quoted context omitted.

> widest wider sure, but widest?

I think so, Macs can run software written for Android, iOS, Mac, Windows and Linux, everything else is incapable of running the iOS and Mac stuff. Virtualizing macOS from a Linux or Windows sucks for arbitrary reasons, and both macOS and iOS are missing a compatibility shim like WINE.

All this sounds great in theory, but Mac does not have a particularly stable ABI and it's fairly common for closed source software from 5+ years ago to just not run.

Re: Killed by Apple

#77

> Apple USB SuperDrive I dunno, I mean… sigh. There's stuff that deserves to be noticed, like the Mac Pro. The category is a beefy machine with expansion slots and the ability to run so hard that you need massive cooling. Even if the chips have become far more efficient, there's still space for running something so overpowered that you need physics to cool it. They just gave up on this space and it made some people s…

Was too puzzled by SuperDrive inclusion.

Like by 2010 you only burned CDs for the stuff what couldn't accept the flash drives ie mostly for the car audio systems. And by 2015 the need for ODD just disappeared though they were still included in servers and desktop PCs out of habit. But by 2020 a 'desktop' PC became SFF/USFF/USDF and you couldn't mount ODD there even if you want (though Lenovo sold mounting bracket for ODD for their Tiny series).

Re: Killed by Apple

#78
Why is Apple Watch series 0 even listed? I can _sort of_ see the argument for discontinued form factors generally even though I'd disagree with it being useful to show, but series 0 wasn't a different form factor even.

Re: Killed by Apple

#79
post #39

I just want to say Rosetta is still around, it's just not PPC -> Intel anymore. Required for Serato DJ to work as recently as a year or so ago.

I guess that's Rosetta 2, and TFA is referring to Rosetta 1.

But don't worry, Rosetta 2 is also on the chopping block:

> Rosetta was designed to make the transition to Apple silicon easier, and we plan to make it available for the next two major macOS releases – through macOS 27 – as a general-purpose tool for Intel apps to help developers complete the migration of their apps. Beyond this timeframe, we will keep a subset of Rosetta functionality aimed at supporting older unmaintained gaming titles, that rely on Intel-based frameworks.

https://developer.apple.com/documentation/apple-silicon/abou...

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