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Ask HN: What are you working on? (May 2026)
281–290 of 1001 posts
Re: Ask HN: What are you working on? (May 2026)
#282Re: Ask HN: What are you working on? (May 2026)
#283Re: Ask HN: What are you working on? (May 2026)
#284I finally finished the (monumental) Svelte 4 -> 5 migration that had been getting dusty for the last year. This unlocked a higher performance ceiling for me to polish my animations and UX. Now I'm revamping my onboarding experience and taking another crack at marketing and promoting it. Last year, I was focusing on setting it up as a PWA and integrating Sentry monitoring and Stripe integration. All important stuff but not what got me excited about the process.
I've been pretty tied up with maintenance and admin work, and haven't gotten a chance to work on the actual game design in a while, so I'm very excited to return to that part of the project soon. I have ideas for new puzzles and modes spilling out of my ears and I feel like with LLMs my prototyping can finally keep up with my brain, now that I have a robust foundation for the game architecture.
Re: Ask HN: What are you working on? (May 2026)
#285Re: Ask HN: What are you working on? (May 2026)
#286You should check out my new open source software build tool, https://pcons.org.
Re: Ask HN: What are you working on? (May 2026)
#287Re: Ask HN: What are you working on? (May 2026)
#288The persistence model makes documents somewhat sharable, but I do find Open Graph previews to be mixed. In Messenger it renders the whole URL, which is quite long due to encoding, and that kills the conversation view.
Re: Ask HN: What are you working on? (May 2026)
#289Re: Ask HN: What are you working on? (May 2026)
#290Employee benefit plan analytics. Had a huge dataset long ago as a consultant to the industry and finally vibecoded up a decent frontend. All public data but if you know the data there is a bunch of analytics you can do. Just about to launch and do some marketing in a few weeks, so saw this and thought I'd throw it in!