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Ask HN: What are you working on? (May 2026)

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Re: Ask HN: What are you working on? (May 2026)

#152
Currently developing https://pelicantools.app, a collection of tools to rework YouTube. Any YouTube video can be transcribed to an elegant text or a complete article.

If you're a creator, researcher or developer looking to reap the rewards of a video without consuming it fully, then it's helpful.

Whole thing is up and running on vercel.

It's a work in progress — would be great to get some input!

Re: Ask HN: What are you working on? (May 2026)

#156
For a long time I wondered how SV startups got such pretty landing pages (here’s a comment I left 2 years back: https://news.ycombinator.com/item?id=37421273). I wanted one for my side projects but couldn’t afford an agency, and the templates online were boring. Creating the page was only half the problem. I also needed somewhere to collect emails for the waitlist.

After AI happened, I built an app (promptfunnels) to scratch my own itch and generate funnels (fancy name for landing pages with a purpose).

Then came the harder part: marketing it. Coming from a tech background, I knew nothing about marketing, so I started reading and came across the $100M Leads book. I realized codifying those principles together with funnels and marketing automation had a real market. My family, friends, and acquaintances became the first customers. A friend joined me as cofounder and we both quit our jobs to do this full time.

As we talked to other startup founders, they kept describing a tangential problem they called GTM. At the core it was the same thing we were solving: marketing for non-marketers. So we pivoted to RevMozi(https://revmozi.com/), which helps non-marketers do both inbound and outbound GTM.

We’re dogfooding the product and coming out of beta next month.

Wish us luck.

Re: Ask HN: What are you working on? (May 2026)

#157
It's been three months now of building Crit - https://crit.md - local first, open source tool for reviewing markdown and code output from your favourite AI agent.

It's inspired by GitHub PR review workflow, only with quick iterations and local.

It's been great! I found some dedicated users, dogfooding it every day with Claude and starting to get more contributions from the little community. We just got accepted into Homebrew core which was my target.

I'm expanding the team features now as I've got a few users keen to get the sharing service deployed in their private networks!

Re: Ask HN: What are you working on? (May 2026)

#158
I am working on a framework that lets you easily create tools inside the Django Admin - https://djangocontrolroom.com

I've published several panels under this banner already (tools for redis, caches, celery, etc.); I am currently working on a base library layer for tools to inherit from and to make it easier to create new tools.

Essentially, the point of all of this is to make it so that you don't need so many external services; Instead, DCR provides self hosted alternatives. This in turn makes it a lot easier to build and productionalize something using Django.

Reception has been decent so far and I estimate several thousand current adopters (Its hard to estimate based on download numbers alone.) For May I will finalize a common design language, further formalize the plugin system and how it works, and likely release a new panel.

Re: Ask HN: What are you working on? (May 2026)

#159
A civilization clone, but going way deeper than is reasonable (inspired by dwarf fortress). I'm currently building the geophysics simulation that will allow for realistic terrain generation, powered by actual mantle convection and plate tectonics. Once this is finished, then an actual per-cell atmospheric and oceanic model. This should keep me entertained for at least a year, at which point I can start working on the actual gameplay part of things.
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