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People Hate AI Art

mccue.dev

111–120 of 190 posts

Re: People Hate AI Art

#111
post #40

List of things that the public despised when they were new: - Cars (expensive toys for the rich that endangered normal ppl and spooked horses) - Recorded music (similar complaints about it not supporting artists) - Bicycles (commonly called the devil's work) - Novels (morally dangerous) - Headphones / Sony Walkman (anti-social) I remember when chatting online was nerdy, anti-social, and uncool. Now celebrities casual…

Okay but sometimes people despise things and then they go away or get stigma'd into a corner. There is selection bias in that list.

But either way, I'm talking about *the present* which is the time we all live in. Opining that in the future maybe it will be different is like - sure? Not super relevant though.

Re: People Hate AI Art

#112
post #35

I think one of the reasons for sloppy images is that non-artistic people don't have the vocabulary to describe images to be produced in interesting styles. Yes, you can do image-> text on existing styles, but something always gets lost in translation. Midjourney probably has the best baseline, and --sref is a really easy way to differentiate

More even, something AI is quite bad at is combining different imaginative elements. Compare the AI dinosaur in the article to the commissioned dinosaur. The commission has a vibe created by the eye expression and the glasses. I'd maybe call it chill. The thumb-up is present but it isn't leading the vibe, we might infer that it is something the dino is doing because he is chill. The gesture is only a tiny part of the…

Agree. All of the major AI model labs have designed their user interfaces in entirely the wrong way.

Prompting via text alone is a really bad way to generate images. Ideally you want Canny Control to draw an outline of the image with elements in the exact locations where you want them. It's why comfyui is so great.

The ability to edit images and specify regions in the image for the prompt is a step in the right directions though. ChatGPT and Gemini have this.

Re: People Hate AI Art

#113
post #111
post #40

List of things that the public despised when they were new: - Cars (expensive toys for the rich that endangered normal ppl and spooked horses) - Recorded music (similar complaints about it not supporting artists) - Bicycles (commonly called the devil's work) - Novels (morally dangerous) - Headphones / Sony Walkman (anti-social) I remember when chatting online was nerdy, anti-social, and uncool. Now celebrities casual…

Okay but sometimes people despise things and then they go away or get stigma'd into a corner. There is selection bias in that list. But either way, I'm talking about *the present* which is the time we all live in. Opining that in the future maybe it will be different is like - sure? Not super relevant though.

> Okay but sometimes people despise things and then they go away or get stigma'd into a corner.

Sure, but has that ever happened to a technology that was useful, convenient, affordable, etc.? Definitely gotta be rare. I think the utility tends to win in the end.

> But either way, I'm talking about *the present* which is the time we all live in.

Yeah that's why I didn't disagree with you. I think you're right about the present. But I wouldn't call my response irrelevant. It's pretty normal in a conversation to carry things forward and respond with your own thoughts.

Re: People Hate AI Art

#114
This is just cope over time you won't be able to tell if an image is Ai generated, human coded or the way things are going real pictures or video. As Ai at the end of the day is a tool if people don't like the output they keep changing till they like it.

People make wrongly future predictions looking at current output ie first encounter but fail to count for improvement over time. 3 years ago the biggest topic was that llm are not going to replace coders as they are not good but over time as llm have improved that has changed from llm are coming for coding jobs. It has been the same for solar, batteries and ev's etc which were not economical in their location at the time they might have done the research but they are still stuck in that first encounter while prices have dropped so much for the tech that economics are completely different.

Re: People Hate AI Art

#115

This is just cope over time you won't be able to tell if an image is Ai generated, human coded or the way things are going real pictures or video. As Ai at the end of the day is a tool if people don't like the output they keep changing till they like it. People make wrongly future predictions looking at current output ie first encounter but fail to count for improvement over time. 3 years ago the biggest topic was th…

Lets just put that aside for a minute because right now, in the present, people often can tell. And when they can tell, which is often, it is a net negative choice to use AI art.

Which is my point.

Re: People Hate AI Art

#116
This is exactly how I feel about people who participate in human behaviors that I do not like and find distasteful. Except a lot of people find my voicing of these things distasteful in return.

Lo, I'll have to wait until the tides of public opinion stream to my advantage. Or find my own proxies to voice my disdain.

I'm more than just a rabble-rouser.

Re: People Hate AI Art

#117
I can draw. But since I didn't keep at it for decades now, I am, at best, at the same level as I was when I was in my twenties. It sucks but I suppose computers came along and stole away all my leisure (and later professional) time. My choice. (I regret it often though.)

So, while I could do incidental art for a project I am working on, AI is going to do better than I could. (I have uploaded sketches of mine though and had it improve it. Is that still shit of me?)

I once paid an artist friend $1K (or was it $2K?) to do a set of playing cards for an iPad game I was working on. It was during the Great Race-to-the-bottom era of iOS apps such that $0.99 or $1.99 was all I was probably going to be able to ask for it.

Did I make back the $1K? Why, not at all. I think I made maybe $100 or something like that. (Never mind the unpaid time I invested in writing the app.)

Retired now, poorer, but still wasting my money on projects that will cost me, and ultimately make me nothing in return.

I guess I don't feel ashamed leaning on AI to give me something to put in the corner of the PCB I am about to order from JLCPCB. (The PCB that, after a number of iterations, I will have spent hundreds of dollars on and will never see a return when it goes "to market".)

Re: People Hate AI Art

#118

I can draw. But since I didn't keep at it for decades now, I am, at best, at the same level as I was when I was in my twenties. It sucks but I suppose computers came along and stole away all my leisure (and later professional) time. My choice. (I regret it often though.) So, while I could do incidental art for a project I am working on, AI is going to do better than I could. (I have uploaded sketches of mine though a…

Reframe it. Don't look at it as a business failure. You wanted something to exist, and were willing to pay $x to make that happen. Hobbies don't have to generate income. It would be nice, but does it have to? If I pay $x,000 to go on a ski trip, I don't expect it to generate income for me somehow, so why should making PCBs or iOS apps be any different?

Re: People Hate AI Art

#119
post #31

Earlier quoted context omitted.

Aesthetic taste isn’t (inherently) rational? I don’t need a reason to find something ugly, I can just find it ugly.

No one is arguing against that point.

Did you read the subthread you are commenting on? The GP of your post, jatora, was literally arguing against that point. Right there. Is jatora "nobody"? Or are you illiterate (on top of belligerently having no taste)?

Re: People Hate AI Art

#120
post #61

I love that silly dinosaur with the emoji thumbs up. Here's the really funny thing. Crafting the prompt to make the original image probably took more time than that crappy mspaint job. I'm being serious, think about it. What are the chances that image came out of the first prompt fed to the AI? How much time did it take to craft the prompt to get that weird uncanny valley trex with a thumbs up? Compare that to googli…

Author here. It was the first one. (Not to take away from your point - but i will die shameful if anyone thinks I "spent time prompting.")

Fair enough. It's always hard to say. Some people do seem to spend a lot of time prompting for images trying to get the perfect one, while others just prompt once and grab the first result.

Either way though, I love your crappy mspaint job on that image and I agree wholeheartedly with the point you were trying to make with it. I think people overall do respond more positively to crappy ms paint memes than the AI gen memes. It's worth thinking about why that is

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