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Valve releases Steam Controller CAD files under Creative Commons license

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Re: Valve releases Steam Controller CAD files under Creative Commons license

#151

Earlier quoted context omitted.

> bigger organizations get more bargaining power and get better deals This is exactly how it's setup right now.

I thought the 30% was universal. Well that’s a bummer to learn

https://www.geekwire.com/2018/valves-new-steam-revenue-shari...

Re: Valve releases Steam Controller CAD files under Creative Commons license

#152

Earlier quoted context omitted.

I don't fully understand this narrative that is going around about scalpers and the controller. So many people online are claiming it was only scalpers who were able to purchase one. I am also not a scalper (as someone else said), and was able to purchase one. We don't know how many they actually had in stock in total but let's say it's around 30K, from what I have searched on eBay and other reselling sites it would…

It’s hard to participate in any gaming communities because you quickly realize they’re all kids who have no idea about markets but they all talk like foremost experts on every subject

This is not just gaming communities and it is not just kids. The number of adults who don't understand basic supply and demand is astonishing.

Every discussion about Ticketmaster and/or scalpers is full of people who think if it wasn't for scalpers and ticketmaster, we could all go to every concert we want to for a reasonable price.

It is the same thing with the tech community and the price of hard drives, RAM, and GPUs right now. I have seen so many comments by people saying they "aren't going to support the price gouging" and seem to think manufacturers are just taking advantage of the hype to increase their prices.

Re: Valve releases Steam Controller CAD files under Creative Commons license

#153

Even if Valve and Steam is great and overall a blessing for the PC space, I don't like the direction they take with this controller. It only works with Steam, it can't work on a desktop OS without it, despite standard layout. It is a subtle move towards a walled garden.

> It only works with Steam, it can't work on a desktop OS without it

I was very curious about this, No video I saw even said anything about the Steam Software being needed, and is extremely disappointing, on my computer I make a point that I only have steam running if I am playing a steam game. If I am not it is not running and it does not auto start.

Now if it works with steam closed, I am slightly more ok with it but I would love a driver that is not coupled with Steam.

Though I do think it aligns with Valve’s initiatives lately. I don’t think I would go so far as to say walled garden but SteamOS is clearly geared towards using the Steam Store for everything (sure it has desktop mode, but the focus is clear) and their half assed Windows support (despite promises) on the Steam Deck.

Don’t get me wrong, Valve has done a lot of good but I do worry at how quick we are to defend them. I mean I even see people defending their rumored use of AI saying things like “well if there is any company I would trust it would be Valve”. Yeah that won’t backfire.

Edit:

Wait, it won’t even work with a game if it isn’t launched through steam? Are the other comments correct? If that is true, Yeah that is a big nope for me and of course more are not talking about it.

I refuse to let steam or any software run that is not related to my current task.

Why do we criticize Razer for shady practices with their hardware and software but it is fine that Valve did this?

Re: Valve releases Steam Controller CAD files under Creative Commons license

#154
post #42

How does it work if this is under the creative commons license? Can 3rd parties sell this controller per the model? Other 3rd party vendors got around this by making a very minor change.

You could use the shape of the controller, but I don't think that is really giving much of an advantage to third party manufacturers. Scanning the shape of the controller and creating a clone with that shape is the easiest part of creating a generic competitor.

Re: Valve releases Steam Controller CAD files under Creative Commons license

#155

Earlier quoted context omitted.

They also nickel and dime the adults, but only the ones who make the games. It's fine though, because they're nice to players and they've brainwashed them into giving their money to Valve instead of to the developers who actually make the games they fucking play.

I agree that 30% is too large of a cut, but what would be appropriate? 15%? Steam does add a ton of value from an immediate audience, solid advertising opportunities, and amazing distribution for the developer.

EA presented their numbers for their online store. They were making something like 12%, and losing money.

They ran it at a loss and try to use its existence to declare everyone else overcharging. Apple, Google, Steam. Meanwhile, they were unable to make money, just proving they don't know how business works.

Re: Valve releases Steam Controller CAD files under Creative Commons license

#156

Earlier quoted context omitted.

The introduction of the refund made them get rid of their deep discounted flash sales though. Real OGs remember that you could get fairly new AAA games for a song on, like, a random Wednesday. It was part of the initial appeal of Steam. Those explicitly went away because of the refund policy. https://www.reddit.com/r/Steam/comments/4pnd4p/psa_yes_there... (People were really upset at the time) Their new refund policy…

> Their new refund policy is great, The "played for less than two hours" refund policy is more of a compromise than great, IMHO. It works well for games that are quick to run and enjoy. However, quite a few of the games I've played will easily burn two hours on loading, compiling shaders, watching unskippable branding animations (splash screens), tuning graphics settings, setting up key bindings, and working past mis…

That only applies to the automatic refund. I've refunded a handful of games well past that window, so long as you justify it, I've never had an issue.

Re: Valve releases Steam Controller CAD files under Creative Commons license

#157
post #11

Earlier quoted context omitted.

I really wonder how many scalpers there were. I got one. I am not a scalper. Maybe it was just high demand for limited stock.

I also got one and didn't think scalpers were the problem at the time. I have since seen eBay listings of people trying to sell the controllers (that they don't even have yet) for 3x the price, though, so they maybe did play a role. There was a limit of 2 controllers per Steam account and they sold out within 30 minutes, so not sure if bots were used or what. There wasn't a lot of time to mess around. I've seen a lot…

I added it to my cart 2 minutes before and spent 3 hours trying before realizing that just because it's in your cart doesn't mean it exists since it was actually out of stock.

Re: Valve releases Steam Controller CAD files under Creative Commons license

#158

Even if Valve and Steam is great and overall a blessing for the PC space, I don't like the direction they take with this controller. It only works with Steam, it can't work on a desktop OS without it, despite standard layout. It is a subtle move towards a walled garden.

I'm not sure what you mean, it works outside of Steam. For example, SDL has full steam controller support.

Re: Valve releases Steam Controller CAD files under Creative Commons license

#159
post #4

I love the readme on the gitlab page [1]. It feels so.. friendly :) > This repository contains CAD files for the external shell (surface topology) of Steam Controller and the Steam Controller Puck, under a Creative Commons license. This includes an STP model of each, an STL model of each, and an engineering drawing with critical features/keep outs for each. Feel free to use these to make your own Puck holders, Contro…

"Your steam controller is yours, unlike your games, which you have no right to resell, or leave them as inheritance when you die"

Re: Valve releases Steam Controller CAD files under Creative Commons license

#160
post #4

I love the readme on the gitlab page [1]. It feels so.. friendly :) > This repository contains CAD files for the external shell (surface topology) of Steam Controller and the Steam Controller Puck, under a Creative Commons license. This includes an STP model of each, an STL model of each, and an engineering drawing with critical features/keep outs for each. Feel free to use these to make your own Puck holders, Contro…

Sometimes I wonder what we did to deserve Valve and how long it can possibly last.

They're a private company. Not all private companies are good, but all public ones inevitably turn terrible.
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